| Skyiden wrote: > Lets put it this way, you can quote me saying 'There is worse' but that's just me being blunt, the …
|
|
28 |
|
|
|
147 |
|
|
|
32 |
|
|
|
51 |
|
|
|
333 |
|
|
| Fushimi wrote: > Well, it is true the game went through a process of deadness, metaphorically-talking. > I was in …
|
|
68 |
|
|
| Gokussj99 wrote: > King_LiOnZ wrote: > > Here's Chief Sosa: > > > > > > He looks like he just got done smoking rocks. > …
|
|
16 |
|
|
| King_ed wrote: > Xyren wrote: > > Not to be a bitch. But you are using more then simply icons. Pretty much everything …
|
|
25 |
|
|
| Taitz wrote: > If you mean a stationary mob icon, then yes, there isn't one. The art style I am using is designed based …
|
|
12 |
|
|
| First comment, I'm proud!
|
|
22 |
|
|
|
359 |
|
|
| A "new" upcoming original Naruto game.
|
|
1799 |
|
|
| Teka do you read or watch tutorials? cause I wanna learn too
|
|
21 |
|
|
| Bandwagon wrote: > needs more black outline. Also, I hate those types of bases to be honest. That style of base looks …
|
|
12 |
|
|
| Zane444 wrote: > Spirit age has some of the most ingenious designs that were at first really far fetched but became a …
|
|
201 |
|
|
|
13 |
|
|
|
64 |
|
|
| Flysbad wrote: > b-ba-back breaaaakkkaaaaaaa!! break breaaakaaaaaaaa
|
|
11 |
|
|
| Darker Legends wrote: > Scyrus123 wrote: > > _>(and there), .>(there again), >. > How about actually reading the post? …
|
|
54 |
|
|
| Albro1 wrote: > You do notice these are all resized and recolored versions of the buildings next to them, right? The …
|
|
25 |
|
|
| Albro1 wrote: > They are the same. Lol he's got eye bugs xD
|
|
67 |
|
|
|
30 |
|
|
|
7 |
|
|
| Branks wrote: > ^ ... I know it sucks >_>
|
|
24 |
|
|
| this guy is no wonder a pro...what company do you work for dude?
|
|
11 |
|
|
| looks promising and unique
|
|
27 |
|
|
| Falsity and negativity on byond? uhmm..."We don't need your opinion n****." something like that xD
|
|
83 |
|
|
| is the game still on open beta with 1000% exp rate?
|
|
11 |
|
|
| I hope Tom deletes that SSO Rip(Tiria)...it sucks
|
|
18 |
|
|
|
22 |
|
|
| waiting for Spirit Age Open Beta v.02
|
|
130 |
|
|
| Ripper is such a very good guy...that's all I can say ^^..thanks
|
|
22 |
|
|
| that's a superb mapping O.o....
|
|
3 |
|
|
|
6 |
|
|
| It looks like a mud golem, but compared to the last one..this one is a hell lot more epic... When I looked at the first …
|
|
40 |
|
|
| okay...best is Version 1, Ver 2.2 lost its quality...
|
|
11 |
|
|
|
6 |
|
|
| whats your character name?
|
|
1 |
|
|
| Character Name: Scyrus123 Background information: A prince, who ran away from home who is destined to be a king …
|
|
294 |
|
|
| Cool...I thought that the rumors from chatterz were just rumors. They told me it would be a couple of months. We'll I …
|
|
152 |
|
|
| yeah...for now. Let's see if it fits the map ^^
|
|
31 |
|
|
| Deathguard wrote: > If you feel we're not humourous enough, please write to Fun@byond.com, or navigate your personal …
|
|
42 |
|
|
| Falcon lazorz wrote: > So, it was my first time playing Spirit Age and I had my byond 494 beta or whatever it was. I …
|
|
29 |
|
|
| I hope so...maybe theyre still fixing some bugs...thats a common problem when testers already play the game
|
|
28 |
|
|
| I zoomed it up... nice...its smooth and neat
|
|
5 |
|
|
| I hope this game is not dead yet.
|
|
65 |
|
|
| Solomn Architect wrote: > Scyrus123 wrote: > > that explains everything.... so it would be better for them to stay on …
|
|
144 |
|
|
| LegacyGaming wrote: > Scyrus123 wrote: > > LegacyGaming wrote: > > > Mobii wrote: > > > > Zane will you make …
|
|
29 |
|
|
| This is awesome! It does looks like MMORPG Swords...also what a cool pvp system! I admire it ^^
|
|
13 |
|
|
| you don't need to use fuck lol
|
|
5 |
|
|
Mar 28, 9:24 pm