Better Late then never

Yes, I know. I am three days late on this. I completely forgot about it, anyways...

First off I want to talk about the menu. So the interface doesn't have buttons everywhere, I have added a lot of the verbs we have so far to the menu. Here's a screen shot of what it looks like so far (Click Here).

As you can see by this, we do have an ignore system. The ignore system is designed to make it so you can stop listening to people who are annoying you, or wont stop talking. You can even ignore the staff, although if staff need to speak to you they do have a verb that allows them to bypass the ignore.

Another feature is a friends list. You can add friends to this list so that you can see them login, seeing them die raises your anger levels, and more! This will be a temporery thing, unless after being tested in a public server it seems to be going well. If it doesn't it will be removed.

The interface has had a few minor changes, as you can see from this in the top right it was just showing stats. We decided to edit this so we had tabs, that way we could have more, without hacing to squash everything together. Here's a screen shot of what the interface looks like now (Click Me).

As you can see, in the new stats window, we have added bars, so you can see how close you are to full power, without having to read numbers. There is still more things to be added here.

The information window will show things like macros, important news, current staff lists, and general information about the game. At the minute all we have added is the macros part (Which isn't finished).

The last three posts I've made on the game might not of been that exciting I know, but please be aware there is still a lot to do in this game and these post will get more exciting when I start talking about battle systems and such. I want to get the base of the game perfect before I start making advanced systems and things like that.

Posted by Howey (Admin) on Monday, July 27, 2009 09:06AM - 1 comment / Members say: yea +2, nay -1

Weekly progress reports...

Like Ken and FoL, I am going to start posting weekly progress reports on how the progress is going on Dirge of Chaos. For those that don't want to know (as they want to have a surprise when they first login), click the X on your browser now.



OK, so this week I have been working on getting a working, fully functional login system created. I have been messing on with it during this week changing and tweaking parts of it, and I think I have a layout that I like (Click Me).

As for the graphics, I will be working on making it look nicer, as you see at the minute it's plain, grey and boring. This also applys to the main window of the game. Although I like the shadows, it could be and will be better looking. More on the graphics side of the interface next week.

As for training, there is currently 3 ways to train in the game at the minute, all of which need changing around. First off you have the ability to do push ups. At the minute they work fine, with only one problem. It's a "press and go AFK" training method. After you start, you just sit there and wait for your fatigue to reach 100%, which is quite boring. This is the same with another training method, Sit ups. Feel free to join the forum for dirge and post me some ideas on how to make them more fun to do.

Also, we have a new base icon. The staff thought the old base was too large, so it was shortened and I think it turned out good (Jonaz done this, made this. I wont betaking credit for his work lol). Click Me.

More to come next week. :D

Posted by Howey (Admin) on Thursday, July 16, 2009 10:16PM - 5 comments / Members say: yea +3, nay -5
(Edited on Friday, July 17, 2009 04:33PM)

Bleach Dirge of Chaos

Here's some screen shots of Dirge of Chaos thus far. Yes Dirge is currently a rip, but I have been redoing it from scratch with the hel from Jonaz on Pixel Art.



What do you think so far?

Posted by Howey (Admin) on Saturday, July 11, 2009 01:43AM - 3 comments / Members say: yea +0, nay -4

Bleach Dirge of Chaos

Here's some screen shots of Dirge of Chaos thus far. Yes Dirge is currently a rip, but I have been redoing it from scratch with the help from Jonaz on Pixel Art.



What do you think so far?

Posted by Howey (Admin) on Tuesday, July 07, 2009 09:23AM - 7 comments / Members say: yea +1, nay -5
(Edited on Tuesday, July 14, 2009 03:44PM)

Shukumei Entertainment

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