Settlement in Design Philosophy
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I am currently making a game called SETTLEMENT. You can either be an indian or a englishmen. You must plant corn, tomatos, etc to survive, Create pots to place food in for the winter, Kill off animals trying to eat your crops or for food, You need to also kill deer/etc to make coats so you won't freeze during the winter, find sticks to make fire, to make arrows, spears, etc. And to win the game you must attack the englishmen if you're an idian or indians if you are a englishmen. When all the opponent's members are gone you're team (idians/englishmen) win!
Siientx
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