The fix for world.Export() in the new version I am hoping will fix the bug people were getting in Chess where DS would crash for the host after reporting scores to the high score server.
I had narrowed down the crash to a particular call to world.Export() the report scores proc was calling. It seemed to crash for those using Windows 98.
Would someone who was experiencing this crash update to 333, and see if it is fixed for them? I may have to make one more small adjustment to my code to synch up with this release.