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        <title>Smokymcpot's site</title>
        <link>http://www.byond.com/members/Smokymcpot</link>
        <description></description>
        <lastBuildDate>Sat, 11 Feb 2012 04:03:09 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>Displaying Numbers/Money Values Correctly</title>
            <link>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=156532</link>
            <guid>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=156532</guid>
            <pubDate>Sun, 12 Sep 2010 20:17:30 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Smokymcpot?command=view_comments&amp;post=156532#comments</comments>
            
            <description>I'm sure I am going to receive the slam for this simple question. However I have racked my brain and the DM reference with no direct success.&lt;br&gt;
&lt;br&gt;
In my project I am working on I have number values representing money that is displayed in several regions on the interface. However I realize that when DM displays these numbers it drops the 0 at the end. For example if the change amount comes out to $1.10 it will only show $1.1 I know what this means, but I am trying to make it user friendly for the people that actually have to use this.&lt;br&gt;
&lt;br&gt;
So again my question in simple form. Is there away to display the full number in the series.&lt;br&gt;
&lt;br&gt;
Thanks</description>
        </item>
                <item>
            <title>Returning Windows in the Skin to an original state.</title>
            <link>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=156570</link>
            <guid>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=156570</guid>
            <pubDate>Sun, 05 Sep 2010 07:55:16 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Smokymcpot?command=view_comments&amp;post=156570#comments</comments>
            
            <description>I have been undertaking in a project, which is going to be used outside of Byond, for sometime now however my biggest issue I run into is re-using forms I have setup. For example I have a form in which the client adds information on a game by scanning the UPC on the box. Then the software goes on the internet and retrieves the data I need and so forth, and then the data is saved to its own savefile threw byond.&lt;br&gt;
&lt;br&gt;
Now my question is after enter the data on the form I have it cleared using a long set of winset() commands. Is there a way to return the window to its original untouched state after every time its closed, because currently even with a &quot;Clean Slate&quot; I still have issues with overlapping data.&lt;br&gt;
&lt;br&gt;
Sorry for the long description I wanted to make sure everyone understood my reason for the question. Thanks</description>
        </item>
                <item>
            <title>Probably should know this answer, but..</title>
            <link>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=157459</link>
            <guid>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=157459</guid>
            <pubDate>Thu, 04 Mar 2010 22:09:32 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Smokymcpot?command=view_comments&amp;post=157459#comments</comments>
            
            <description>I am in the process of making an object that I pass information too where it acts like player that holds information. Anyway I have to be able to give one player. Anyway my main question is is there a way to detect if an object has already been passed to user contents</description>
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                <item>
            <title>Retrieving Specific Data on Page</title>
            <link>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=157537</link>
            <guid>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=157537</guid>
            <pubDate>Fri, 19 Feb 2010 18:18:26 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Smokymcpot?command=view_comments&amp;post=157537#comments</comments>
            
            <description>Okay I am in the midst of creating a software using BYOND to hopefully be distributed outside of BYOND. The Software itself is a type of POS with built in player tracking. My Original effort to save and load information was shot down when BYOND's save-files were unable to be loaded by individual computers unless they were created by that computer. So I am now attempting a different way of saving data. Here is my situation, and I am in need of help because I am either over thinking or under thinking.&lt;br&gt;
&lt;br&gt;
I have a page for the sake of this i will say a text file, but I will also need to use this for webpages too.&lt;br&gt;
&lt;br&gt;
Information is setup like this:&lt;br&gt;
&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
02192010-1 PlayerBob 08071989&lt;br&gt;02192010-2 PlayerJames 08061988&lt;br&gt;02192010-3 PlayerQzark 08061987
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
When I am looking for this information I will either know the first 10 characters or the players name. However I need all three pieces of information, but this list will consist of hundreds of names and numbers.&lt;br&gt;
SO.. I need to know how to get the specific information and then separate it. I am almost positive that once I get the line of information I can separate it.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
Thank you for any help or second opinion you can offer.&lt;br&gt;
&lt;br&gt;
Thanks, Brent&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>Saving files...</title>
            <link>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=157566</link>
            <guid>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=157566</guid>
            <pubDate>Sat, 13 Feb 2010 00:39:36 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Smokymcpot?command=view_comments&amp;post=157566#comments</comments>
            
            <description>Okay I am in the process of the making a program to be distributed outside of byond. The program requires me save a lot of information into individual files. My problem is when i move the information from one computer to another computer or over a network the computer i am trying to access it with crashes, but if I create the save the file on that computer it works with no problem. It seems even though I did not put the user information into the save file it keeps tracking it. Any suggestions.</description>
        </item>
                <item>
            <title>Tabbing Information</title>
            <link>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=157581</link>
            <guid>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=157581</guid>
            <pubDate>Tue, 09 Feb 2010 20:55:11 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Smokymcpot?command=view_comments&amp;post=157581#comments</comments>
            
            <description>Okay, Lets say I have a window in my interface where someone has to input a bunch of information is it possible to simulate a tab function where by pressing tab you can change the mouse focus onto the next form? Thank you&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
Smokymcpot</description>
        </item>
                <item>
            <title>Text Searching</title>
            <link>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=157593</link>
            <guid>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=157593</guid>
            <pubDate>Sun, 07 Feb 2010 04:22:18 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Smokymcpot?command=view_comments&amp;post=157593#comments</comments>
            
            <description>I am sure this is simple, but for some reason by brain is not able to do this. So you can do a find text, but how would I if someone inputs a name say Bob Smith and i had this information like this bobsmithplayed50payed100 ect how would i count and would I start on 0 or one? Any suggestions and if this doesn't make since I can try to explain better.</description>
        </item>
                <item>
            <title>Mouse.Focus</title>
            <link>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=157714</link>
            <guid>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=157714</guid>
            <pubDate>Fri, 15 Jan 2010 04:05:11 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Smokymcpot?command=view_comments&amp;post=157714#comments</comments>
            
            <description>I am currently working on a project and I am trying to figure out a mouse trick. Using VB as my reference there is a command .focus() and you can change the focus of your cursor to a certain box. Basically heres the scenario.&lt;br&gt;
&lt;br&gt;
Player/Client Enters The Game.&lt;br&gt;
&lt;br&gt;
&amp;gt; They click new game ...&lt;br&gt;
&amp;gt; &amp;gt; When they are inputting their information that I am asking when they hit a certain character limit say 25 the cursor will automatically jump to the next box in the tab order.&lt;br&gt;
&lt;br&gt;
I hope I explained myself enough. Thanks.</description>
        </item>
                <item>
            <title>Character(Button) Tracking</title>
            <link>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=159511</link>
            <guid>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=159511</guid>
            <pubDate>Thu, 26 Feb 2009 04:40:36 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Smokymcpot?command=view_comments&amp;post=159511#comments</comments>
            
            <description>I've am curious and I have seen this done how would you go about tracking the characters that user has inputed from thier keyboard? For example if you wanted to create a combo system in your game and you had A,S,D mapped as Punch,Kick,Block how would track so that if the user did A,A,S it would be recognized quick enough to know that it was a combo set? Any Ideas I am not even sure where to start on this one.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
Thanks For Any Help!</description>
        </item>
                <item>
            <title>Byond 4.0 Interface Bars</title>
            <link>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=160007</link>
            <guid>http://www.byond.com/members/Smokymcpot?command=view_post&amp;post=160007</guid>
            <pubDate>Thu, 04 Dec 2008 16:16:00 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Smokymcpot?command=view_comments&amp;post=160007#comments</comments>
            
            <description>I have been doing some searching on the forum and around and I have yet to see anyone ask this question but that doesn't mean it hasn't be asked. But I am going to ask anyway.&lt;br&gt;
&lt;br&gt;
When working with the included Bar in the interface how do you code the control portion in order to get it to adjust properly. Thanks sorry if it is not more specific. But im not sure how to word it any better.</description>
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