In my game you live in a island(small continent) and have skills...by finding wood you can construct wooden structures(Chairs, wooden floors). The game you play as a creature, not a human, so your intelligence is limited. I had a few ideas on how you would LEARN to create these things..
A. Blueprints
B. A verb/button that allows you to sit and study a certain thing from a list of given options, then learning it if you intelligence is high enough.
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Or super-advanced!
Perhaps a mix of both? You can use the verb to raise the stat of intelligience or engineering or whatever, and hide the blueprints to really well-designed structures that you can learn almost instantly off of.
And maybe require the knowledge of two specific items to learn the dynamics of another and the ability to create that other item.