ID:178318
 
Whenever i run into a wall they go bye-bye..

and i did it right..im sure...or else im really stupid..
turf/wall
icon='turfs.dmi'
icon_state="road"
density=1

what the heck is wrong here
Soccerguy13 wrote:
Whenever i run into a wall they go bye-bye..

and i did it right..im sure...or else im really stupid..
turf/wall
icon='turfs.dmi'
icon_state="road"
density=1

what the heck is wrong here

The problem isn't in that section of code--it will be elsewhere, in mob.Bump() or turf.Enter(). If you modified any of those, show us the changes. Odds are you're using del() on the wrong object.

Lummox JR
Soccerguy13 wrote:
Whenever i run into a wall they go bye-bye..

and i did it right..im sure...or else im really stupid..
<DM>
turf/wall
icon='turfs.dmi'
icon_state="road"
density=1

what the heck is wrong here
Nothing is wrong with that little peice of code, perhaps you have another code interfering that causes this to happen?