Spector Entertainment

Joined: Jun 12 2005

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Due out in June! No joke! We're really close and are ready for the long haul. We'll keep you updated on …
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Ho Ho Ho! And a merry what? May day? Anyways, we've cooked up another gourmet blog post for you all today. This last …
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-Copied from Worldweaver's classified ad- I'm back here again! Maybe I'm cursed... I'd like to have another …
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We need a blog post this week, and what better subject to talk about than combat in Progeny. Wildrogue and I were and …
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We're really on a posting frenzy! But we just couldn't wait to show off our newest project! No more words, this one …
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Welcome to today's show ladies and gents! It's been a while since our last airing, thanks for tuning in! But really, …
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It's been over two whole months since we last released any news at all! And all that is appropriate right now is our …
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Happy Holidays! We've sure been enjoying our time off around this time of year, and we hope you have too. Maybe we can …
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Spector Entertainment is looking to add at least one new icon artist to the development team working on Progeny. We've …
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I know you were all probably experiencing some sort of withdrawal symptom because we haven't had an update in a very …
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Yes, our first testing session will be today! We plan to upload screen shots from the session and have a lot of info …
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Can we have a drum roll please! The Staff of Progeny and Spector Entertainment are proud to announce the Alpha testers …
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Alpha testers will be announced for Progeny later today(with our weekend update) and we encourage any of you who …
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This week our theme has been content! And we're proud to show you what things we've been working on so far! First off …
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Although we're about a week late, here's the newest Progeny update! First, and most important is the addition of two …
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It's been about a week since our last post, and we apologize for the lack of updates. This week our focus has been on …
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Our team has been working diligently today on this update and here's what we have to show! First up is the introduction …
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We're back to the drawing board for a title screen due to a large amount of negative input for the last one. Stay tuned!
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Basically, we'd like to give everyone some input on what they'd like to see in two very different parts of gameplay. So …
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Hi, we're Spector Entertainment(Yes we meant to spell it that way), we've introduced ourselves on the blogs, but this …
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Updates on Progeny include a new hub icon, a HUD skill system, and a town founding system: Skills can be made active by …
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For the past couple days, we've been working on how player built towns would work in Progeny. Along with giving …
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Today we finished the Testing of the Tarus Manor dungeon. Yesterday was a single man run and today we did party runs …
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Great test and balance of the Tarus Manor dungeon today, project is coming along nicely. We'll release more info later …
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Spector Entertainment has created it's very own guild! Get inside info on secret projects, Q&A or just hang out! Join …
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Spector Entertainment now has a member page to keep you updated on our latest projects and developments. Our current …
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Open Alpha. Unique game, each race can construct towns, explore dungeons and wage war.
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Byond Critics. Read, write, review! Or be read, be written, and be reviewed. Post our reviews on your game's hub!
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The best stress relief anyone can buy! Run over people with a big ass Car!
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