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        <title>Stargateunlimited's site</title>
        <link>http://www.byond.com/members/Stargateunlimited</link>
        <description></description>
        <lastBuildDate>Sat, 11 Feb 2012 00:58:33 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>Proc Error</title>
            <link>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=139728</link>
            <guid>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=139728</guid>
            <pubDate>Sun, 12 Sep 2010 05:07:53 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Stargateunlimited?command=view_comments&amp;post=139728#comments</comments>
            
            <description>on Dream Deamon im getting this Proc a lot&lt;br&gt;
&lt;br&gt;
proc name: saveclient (/mob/proc/saveclient)&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
but i see no ingame effects im just curious too why its giving me that Proc and if there is a way too get it too stop appearing any thoughts would be awesome&lt;br&gt;
&lt;br&gt;</description>
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                <item>
            <title>Need Coding Help!</title>
            <link>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=139996</link>
            <guid>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=139996</guid>
            <pubDate>Tue, 22 Jun 2010 00:01:52 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Stargateunlimited?command=view_comments&amp;post=139996#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
The proc Errors i Get In Dream Deamon&lt;br&gt;
&lt;br&gt;
runtime error: undefined variable /mob/player/Human/var/elevation&lt;br&gt;
proc name: Enter (/turf/Enter)&lt;br&gt;
source file: Shuttle.dm,96&lt;br&gt;
usr: the pusher (/mob/pusher)&lt;br&gt;
src: (175,145,8) (/turf/Tatoonie/Desert)&lt;br&gt;
call stack:&lt;br&gt;
(175,145,8) (/turf/Tatoonie/Desert): Enter(the pusher (/mob/pusher))&lt;br&gt;
the pusher (/mob/pusher): Move( (175,145,8) (/turf/Tatoonie/Desert), 4)&lt;br&gt;
the pusher (/mob/pusher): Move( (175,145,8) (/turf/Tatoonie/Desert), 4)&lt;br&gt;
the pusher (/mob/pusher): Move( (175,145,8) (/turf/Tatoonie/Desert), 4)&lt;br&gt;
push2(Gaheris Rhade (/mob/player/Human), Gaheris Rhade (/mob/player/Human))&lt;br&gt;
Gaheris Rhade (/mob/player/Human): Push()&lt;br&gt;
&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
  Enter(atom/a)&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(istype(a,/mob))&lt;br&gt;      &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/mob/m = a&lt;br&gt;      &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(m.move_IsFlying()&amp;amp;&amp;amp;!flight_dense) &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; 1&lt;br&gt;      &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(m.move_IsPasswall()) &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; 1&lt;br&gt;      &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(m.loc)&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(elevation == m.loc:elevation)&lt;br&gt;          &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(m.move_standingon)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/obj/bridge/b2 = m.move_standingon&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(b2.elevation == elevation)&lt;br&gt;              &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; 1&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;              &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/obj/bridge/b = GetBridge(b2.elevation)&lt;br&gt;              &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(b)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; 1&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; 0&lt;br&gt;          &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; ..()&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;          &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(elevation == m.loc:elevation +0.5||elevation == m.loc:elevation -0.5)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; ..()&lt;br&gt;          &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(m.move_standingon)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/obj/bridge/b2 = m.move_standingon&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(b2.elevation == elevation)&lt;br&gt;              &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; 1&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;              &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/obj/bridge/b = GetBridge(b2.elevation)&lt;br&gt;              &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(b)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; 1&lt;br&gt;          &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/obj/bridge/b = GetBridge(m.loc:elevation)&lt;br&gt;          &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(b)&lt;br&gt;            m.move_StandOn(b)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; 1&lt;br&gt;          &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; 0&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; ..()&lt;br&gt;obj/bridge&lt;br&gt;  &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/elevation = 1
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description: im not 100% sure how too fix it this is probably me just being an old school coder but if any of you can give me a working edit of it so i can copy and paste it back into the DM file i'd be Greatly Appreciated if you need too contact me you can Page me or msn me at Stargateunlimited@hotmail.com&lt;br&gt;
&lt;br&gt;
thanks for Everyones Time&lt;/b&gt;&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>Having an Issue</title>
            <link>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=157021</link>
            <guid>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=157021</guid>
            <pubDate>Fri, 11 Jun 2010 20:47:19 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Stargateunlimited?command=view_comments&amp;post=157021#comments</comments>
            
            <description>i seem too be having an issue with Overlays&lt;br&gt;
&lt;br&gt;
i have coded Things like Gun overlays when you use a gun you see yourself Hold the gun&lt;br&gt;
&lt;br&gt;
and it DOES work for like less then a second u see the gun go on yourself but then it disappears it seems too be the same for a few other things in game like a Shield Device i coded the overlay appears for mere seconds then disappears when it should stay the and i am sure its not the overlay level cuz its set at 100 and Mobs are over layer 2 or something&lt;br&gt;
&lt;br&gt;
if anyone knows why this is happening or willing too get in contact with me too view my Source Via Teamviewer it would be much Appreciated&lt;br&gt;
&lt;br&gt;
you can Page me or&lt;br&gt;
add my msn&lt;br&gt;
&lt;br&gt;
Stargateunlimited@hotmail.com&lt;br&gt;
&lt;br&gt;
Thank you all for your Post's and or E-mails/Discussions with me in Advanced</description>
        </item>
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            <title>Stargate Adventure's</title>
            <link>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=95518</link>
            <guid>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=95518</guid>
            <pubDate>Sat, 15 May 2010 19:19:34 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Stargateunlimited?command=view_comments&amp;post=95518#comments</comments>
            
            <description>&lt;img width=&quot;64&quot; height=&quot;64&quot; src=&quot;http://www.byond.com/members/Stargateunlimited/files/2010%2D05/Stargateunlimited%2D0001/SGALogo.png&quot;&gt;&lt;br&gt;
Stargate Adventure's is taking some Big Advances but we are still Short Staffed&lt;br&gt;
&lt;br&gt;
we are Looking for the Following&lt;br&gt;
&lt;br&gt;
Pixel Artists&lt;br&gt;
&lt;br&gt;
Mappers&lt;br&gt;
&lt;br&gt;
And Coders (Coders that can Code Freehand Without the Source)&lt;br&gt;
&lt;br&gt;
and a Sound Artist to Rip some Sounds from Some Episodes&lt;br&gt;
&lt;br&gt;
you can contact me Via Pager or&lt;br&gt;
&lt;br&gt;
msn&lt;br&gt;
&lt;br&gt;
tinynickTGALD@hotmail.com</description>
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            <title>Stargate Adventures</title>
            <link>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=94738</link>
            <guid>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=94738</guid>
            <pubDate>Mon, 26 Apr 2010 19:33:16 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Stargateunlimited?command=view_comments&amp;post=94738#comments</comments>
            
            <description>Stargate Adventure's Is Currently looking For Staff&lt;br&gt;
&lt;br&gt;
We Need Iconer's in Desperate need of them&lt;br&gt;
we need some decent mappers you must be creative and have an Imagination and some Knowledge Of SG-1 SGA and SGU (that or be a really kick ass Mapper)&lt;br&gt;
&lt;br&gt;
and we are Accepting Coders but you must be able too work free hand without the source&lt;br&gt;
&lt;br&gt;
if given the job after a few piece's of your work are Submitted depending on the Quality (this is really for iconers most) it will determine your Admin Level&lt;br&gt;
&lt;br&gt;
you can get in contact with me either by Pager or e-mail&lt;br&gt;
&lt;br&gt;
tinynickTGALD@hotmail.com</description>
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                <item>
            <title>Byond Membership!</title>
            <link>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=94670</link>
            <guid>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=94670</guid>
            <pubDate>Sun, 25 Apr 2010 00:30:03 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Stargateunlimited?command=view_comments&amp;post=94670#comments</comments>
            
            <description>Once again i have byond membership thanks too a good buddy of mine DwnTwn Thanks Buddy :)&lt;br&gt;
&lt;br&gt;
now down too business&lt;br&gt;
&lt;br&gt;
i have once Again Launched Stargate Adventures This time it's here for the Long Haul it's not going anywhere&lt;br&gt;
&lt;br&gt;
we have load's of new things going in&lt;br&gt;
&lt;br&gt;
thing's already in game&lt;br&gt;
&lt;br&gt;
New Skin&lt;br&gt;
Tau'ri Mission Pager's&lt;br&gt;
New Atlantis Map&lt;br&gt;
Icarus Base&lt;br&gt;
&lt;br&gt;
Upcoming Update's&lt;br&gt;
The Destiny (for Full Details on Release Date Check the HUB)&lt;br&gt;
Communication Stone's&lt;br&gt;
New Radar Life Sign Detector&lt;br&gt;
New SGC&lt;br&gt;
New Outfit's For Goa'uld, Jaffa And Tau'ri&lt;br&gt;
and Much Much More&lt;br&gt;
&lt;br&gt;
On a Side Note Ship's do work but aren't in game at this time we are doing a few Remaps first and then we plan too re add them&lt;br&gt;
&lt;br&gt;
So i hope you all Enjoy the Return of Stargate Adventure's&lt;br&gt;
and all of the SGA Staff hope too see you in game :)&lt;br&gt;</description>
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            <title>Stargate Adventures</title>
            <link>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=90914</link>
            <guid>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=90914</guid>
            <pubDate>Wed, 03 Feb 2010 12:15:09 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Stargateunlimited?command=view_comments&amp;post=90914#comments</comments>
            
            <description>Stargate Adventure's has been relaunched with the new merger of SGU Ran by Heardo and SGA ran by myself the two game's merged into one too make 1 bigger and better one SGA is now currently up and running on a 24/7 Shell server i hope you all stop by and take a load off and play SGA</description>
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            <title>Star Wars Universe</title>
            <link>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=86347</link>
            <guid>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=86347</guid>
            <pubDate>Thu, 26 Nov 2009 20:05:31 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Stargateunlimited?command=view_comments&amp;post=86347#comments</comments>
            
            <description>Star Wars Universe Is Getting Ready Too Make Its Big Come Back too the Byond Community But Is Still a Ways Away We Are Currently Looking For Iconers We Need Many Many New Icons For SWU Any Iconer Willing too Step Forward And Help Will Get Level 1 GM Low Mod For Basic Use's That Level May be Upgraded Depending On Your Iconing Skills&lt;br&gt;
&lt;br&gt;
You can Contact Me Via Pager Or Msn: tinynickTGALD@hotmail.com&lt;br&gt;
&lt;br&gt;
&lt;a target=&quot;_blank&quot; href=&quot;http://www.byond.com/members/Stargateunlimited/files/2009%2D11/Stargateunlimited%2D0001/SWG.png&quot;&gt;&lt;img width=&quot;400&quot; height=&quot;400&quot; src=&quot;http://www.byond.com/members/Stargateunlimited/files/2009%2D11/Stargateunlimited%2D0001/SWG_thumb.jpg&quot;&gt;&lt;/a&gt;&lt;br&gt;</description>
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            <title>Started DBZOA Back Up</title>
            <link>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=83859</link>
            <guid>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=83859</guid>
            <pubDate>Thu, 15 Oct 2009 17:34:18 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Stargateunlimited?command=view_comments&amp;post=83859#comments</comments>
            
            <description>Dbzoa Is An Amazing Game And Now its Back One Of Its Kind!&lt;br&gt;
&lt;br&gt;
Graphics Are a Bit Low But The Game Play Is Amazing We Encourage Everyone Too ATLEAST Try this Game Once And not Too judge It at First Glance Because You'll be Sorry That You did&lt;br&gt;
&lt;br&gt;
We Are Also Very Short in Staff&lt;br&gt;
&lt;br&gt;
i Am in Need Of Iconers Mappers And Coders&lt;br&gt;
&lt;br&gt;
Coders Must Be Able Too Make Work On Their Own&lt;br&gt;
&lt;br&gt;
Or If i send them a DM File Be Able too Work Without the Source&lt;br&gt;
&lt;br&gt;
as This Game Was Made By Myself and My Brother Over 4 too 5 Years Ago we Worked on it a Long time and Not Once Has It Left Our Pressence&lt;br&gt;
and i aim too keep it that way&lt;br&gt;
&lt;br&gt;
As For Mappers They Will be Givin a Mapping Program Made with just the Icons and Turf Coding so the True Source cant Be Stolen As it Wouldnt Matter if they Really Wanted the Icons their Are programs too rip it Right from my Game So i cant Prevent That&lt;br&gt;
&lt;br&gt;
We are Also looking For a Small number Of Moderators If Your Intrested Please Page Me Or Add me too msn&lt;br&gt;
tinynickTGALD@hotmail.com&lt;br&gt;
&lt;br&gt;
We look Forward Too Seeing You ingame&lt;br&gt;
&lt;a target=&quot;_blank&quot; href=&quot;http://www.byond.com/members/Stargateunlimited/files/2009%2D10/Stargateunlimited%2D0002/TS.png&quot; rel=&quot;thumbnail&quot;&gt;&lt;img width=&quot;400&quot; height=&quot;400&quot; src=&quot;http://www.byond.com/members/Stargateunlimited/files/2009%2D10/Stargateunlimited%2D0002/TS_thumb.jpg&quot;&gt;&lt;/a&gt;</description>
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            <title>SGA Down Once Again</title>
            <link>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=83858</link>
            <guid>http://www.byond.com/members/Stargateunlimited?command=view_post&amp;post=83858</guid>
            <pubDate>Thu, 15 Oct 2009 17:16:19 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Stargateunlimited?command=view_comments&amp;post=83858#comments</comments>
            
            <description>I have Decided Too shut Down SGA Once Again&lt;br&gt;
&lt;br&gt;
as i have had many people ask me too bring SGA Back but when i do where are they now??&lt;br&gt;
&lt;br&gt;
off playing SGO or Another Rip?? so geuss theirs no pleasing you so i've Decided too put it down for good and Move onto my Original Project&lt;br&gt;
&lt;br&gt;
DBZOA</description>
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