What I tried doing was mixing in a simple tutorial in the first screen. An example of this sort of thing would be grabbing the inverted settings in an FPS. They don't specifically tell you what your control scheme is, they just tell you to look up and see if you press up or down on your thumbstick.
I tried, and I guess failed, to incorporate that sort of mechanic into a BYOND game.
Except, you forgot the tutorial part, where you actually tell us to do something.
Your goal doesn't seem to be automatically accessing the player's preferred control scheme. If it had said "Move Up" across the bed or something, I probably would have figured it out.
The mouse doesn't seem to do anything, neither do the W or Space keys. If using one of these methods had automatically assigned the control scheme around it, then that would have been pretty impressive, actually.
I figured a player's order of operations for finding out how to play a game is to move the mouse, click, push a button, and mash the arrow keys. What I could do is add the W/S keys as alternate controls.
Good, because you have to realize what we are expecting. I expected to click it and it go to the game, or push a button and it go to the game. So I don't mash pressing up for a minute, I press it once, it does nothing, I try everything else. :(
I second Boxcar's comment. I absolutely loved the music, this is the first time I'm thinking Byond games with great music would make it more playable.
Though it took a few seconds to figure out the title screen (after waiting for awhile thinking it was a load screen), I did like how I had to move the wish up to begin, very creative.
But during the game I didn't figure out that I was supposed to hit those star things until I was more than halfway through the level. So I was slowly cruising most of the time enjoying the music.
I enjoyed this, especially the music. The controls were really hard to figure out, though, and I thought the small wish thingies were obstacles at first...
I sort of like it that way, though. Most of the reviewers here complain about poor controls without a guide or anything, but I think it fits it better without any help.