Jumping on the 2MB bandwagon in Off Topic
|
|
Once again, I find myself grudgingly agreeing with parts of Silk's point, yet cringing at the way he has conveyed it...lol
I don't agree that BYOND games have no reason to ever grow larger than 2MB, but I do agree that if the size mainly comes from high-res title screens and other wasteful graphic resources (which generally only come packaged with games that don't even come close to living up to the look of those wrappings once you get inside the actual game) and lots of poorly chosen, uncompressed sound files, then yes, there's a problem...
But if a game genuinely uses some extra file space to accomplish something worthwhile (lots of compressed, yet good quality sounds, high-res graphics all-around, etc.), then I have no issue with it...
My largest game package is Murder Mansion, weighing in at 2.6 MB... This is obviously due to sounds... Virtually none of the sounds in Murder Mansion have been edited from the originals I found on the 'net (mostly through findsounds.com), and quite a few of them are far larger than they need to/should be, so if I ever got around to doing some optimization, I could probably shave that total down quite a bit...
DBTC tips the scales at 1.5 MB, making it perhaps one of the only fan games that slides in under Silk's arbitrary limit...
|