Alright, so let say I wanted to add an overlay, such as clothing, to a mob, keeping the offset of the original object. Normally, I would just add the object to the mob's overlay list. However, when you save, re log, and load again, the overlay sticks to the mob, and you are unable to remove the overlay from the mob, even though the object never changes.
A way around this is completely emptying the overlays list, and reaading the overlays of the objects that are equipped, but there are some overlays like effects and hair that I'd rather have not get messed up with layering issues.
Is there any way I could make it so I can add an overlay with the offset of it's object, AND remove that single overlay after saving, and reloading?
Copyright © 2015 BYOND. All rights reserved.