| Ter13 wrote: > Taitz wrote: > > While I recognize the gesture of a refund, this dialogue isn't about the monetary …
|
|
44 |
|
|
| I believe the `noise_hash()` uses `xxhash`.
|
|
5 |
|
|
| Could we add the ability to disable the forced `EDGE_PERSPECTIVE`, when the `client.view` is equal to or smaller than …
|
|
0 |
|
|
|
2 |
|
|
|
3 |
|
|
|
3 |
|
|
| Pew-pew! Membership was about to end!
|
|
9 |
|
|
|
4 |
|
|
|
4 |
|
|
| The calculation process visualized
|
|
1 |
|
|
| Makes so much sense, currently I believe the data is limited to 2086 character, yes? I have a similar issue with client …
|
|
7 |
|
|
| Dream Maker's Icon Editor color channels
|
|
0 |
|
|
| Hey, yo, I'll probably participate, pretty certain. Cleared up the weekend for now to be available.
|
|
18 |
|
|
|
2 |
|
|
| I just figured out that you can do this by: /node/proc/Test() world.log There is however the limitation that you can't …
|
|
7 |
|
|
| Don't you know bump it up, you gotta bump it up!
|
|
29 |
|
|
|
1 |
|
|
|
3 |
|
|
| Demo of using run-time normal maps for lighting.
|
|
1 |
|
|
| Some improvements on the light rendering and some post-processing effect hack. Lighting improvements Color …
|
|
7006 |
|
|
|
1 |
|
|
|
1 |
|
|
| When inserting new states into a blank icon object it should resize the icon to the inserted state's width and height …
|
|
1 |
|
|
| Joined way back before 2004 I believe, my first key is no longer active so I can't say the exact time, but one previous …
|
|
15 |
|
|
|
1 |
|
|
| Dream Maker crashes when compiling.
|
|
1 |
|
|
| HSV Color space crashes Dream Seeker
|
|
1 |
|
|
| So I am resurrecting the feature request again, seems like we talked about this about 5 years ago. Pretty please?
|
|
40 |
|
|
| Could be something like: http://www.byond.com/games/ F0lak/Hazordhu or …
|
|
3 |
|
|
|
1 |
|
|
|
3 |
|
|
| Now with the realm of chaos!!!
|
|
1 |
|
|
| Late response, but I guess they just messed up the calculation 100x 100x100 would be my assumption.
|
|
5 |
|
|
| Had fun with it, will most likely take part again.
|
|
19 |
|
|
| I suppose it is going to take about a week until the games are reviewed and results revealed?
|
|
114 |
|
|
| This is amazing mate, really.
|
|
450 |
|
|
| An entry to the GIAD 2015 on the topic of "shrunk", tells a story about a medical doctor, who fell asleep after a rough …
|
|
0 |
|
|
| Well the problem is that you can't set the location as you can for images, since when you set the location for image …
|
|
17 |
|
|
| Super saiyan! I am still up for this thing though, I can do pretty much anything, since I have always worked alone, …
|
|
113 |
|
|
| Well, truth to be told. I have had this system for something like it up and running for quite a while, though not …
|
|
4 |
|
|
| Databases would work just fine, local ones wouldn't be practical however. I suppose they meant that that local ones …
|
|
31 |
|
|
| Well, another useful feature being neglected, oh well, not that useful either.
|
|
45 |
|
|
| To an extent I'd say Evol has/had unique graphics. http://www.byond.com/forum/ ?post=1225541
|
|
81 |
|
|
| I have been busy for almost 3 weeks with my girlfriend recovering from her surgery, so I am back in action again, …
|
|
10 |
|
|
|
29 |
|
|
|
11 |
|
|
| Would you mind elaborating it a bit more, what do you mean by that?
|
|
19 |
|
|
|
4 |
|
|
| In Estonia you could get 200 Mbit/s for 38,18 AUD, which of course is unlimited bandwidth and for 14,69 AUD you could …
|
|
10 |
|
|
|
9 |
|
|
Jul 22 2013, 7:04 am