Techgamer

Joined: Aug 06, 06

My demos

Poll

Is this a good idea?

  • Yes 28% (19)
  • No 7% (5)
  • Tech is a noob, please disregard him 64% (43)

Login to vote.

 

 

S&S Up again tonight + Silverrain forums up. + Build notes

S&S has been updated, and while I wasn't able to get the PvP arena working just right, I'm going to keep the server up and public for a week barring any major bugs.

The Silverrain development team forum has also launched at: http://z6.invisionfree.com/Silverain

The following changes have been made:

- The allotted time to finish your turn has been increased from 20 seconds to a minute

- Slightly updated help file

- Fixed a bug where the movement/attack effects would not be cleaned up after a turn ended by time-out

- Enemy/Ally speed gains fixed.

- Different enemy level options when fighting
Level 1 enemies
Level 5 enemies
Level 10 enemies
Scaling enemies (Their level is your level)

- Moved the chat input/output to a seperate, closable window.

- Fixed a bug that slowed down player unit movement.

- Fixed the maps that didn't have enough Unit starting positions.

- Fixed units being able to attack themselves (Note that Teammates are still fair game)

- Randomized turns of all units with the same TIMER stat, no more having the player's units go first in the case of all units having the same speed.

- Fixed the AI attack doing less damage

- Bound Skip turn to Escape instead of 'D', to make it harder to accidentally skip a turn.

Posted by Techgamer on Wednesday, September 23, 2009 09:14PM - 1 comment / Members say: yea +1, nay -0
(Edited on Wednesday, September 23, 2009 09:25PM)

« S&S Server down now. · Bit of a snag... »

Login to post a comment.

#1 Leviathanos:  

Nice, gotta try it out.

Thursday, September 24, 2009 12:49PM

 

 

Cool files for Cool Kids (No, not you)

Blog Calendar

September 2009
Su Mo Tu We Th Fr Sa
    1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30      
 
«Aug Oct»