Bit of a snag...
Anyway, what you [can] look forward to Today or Monday at the latest:
Item system : You have weapons, fighting isn't nearly as tedious now that you are dealing slightly less than twice the damage as before.
Randomized stat system: Items can come in more effective forms (Eg: more attack/defense), can boost stats, and can even produce effects such as dealing fire damage on hit. Randomizations are weapon-specific too, so you'll never see a sharpened hammer or serrated longbow.
A fix to the Full-instance bug
Each enemy has a chance to drop any of their items when you win a map.
A small tweak to the AI to make it slightly smarter.
More designed Maps: The Alpha maps may not be the greatest example of whats in store in the future, but no more flat grasslands!
ACT notification: A small overlay above the current unit's head.
Posted by Techgamer on Sunday, September 27, 2009 01:36AM
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#1 Redbutton:
Sounds nice, I'll finish up the character concepts when I return home.
Sunday, September 27, 2009 07:48AM