Well due to playing Tanx and remembering my love for things Mecha and action i decided to write up some old and new ideas for an Action Mecha Team based game.
I just Posted my first Classified ad ever relating to this subject and ill use it here as well.
Well i'm no programmer so this is an idea of a game i want to make but i probably will never be able to do it myself.
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Game Design
The game revolves around conquering the map, gaining points, buying AI forces and inevitably managing to Gain the highest score in the match.
Score points are gained by defeating the AI leader or Opponent player.
The game is PVP set for a maximum of 4 players or player vs AI.
Players will be able to Earn currency in the form of points from killing and claiming various structures and spend their currency points on AI Drones which will be constructed at the players base and the AI will head towards an enemy base, engaging in combat with all enemy's on it's route.
The Players Mech will be able to
Transform between a mobility unit for speed and a warrior unit for combat.
Turrets are strategically placed arround the whole map which appear at first as a Gray inactive turret representing a turret that you can claim as your own.
*some macro* to instantly claim the turret.
Turrets will fight for whoever claimed then and can be destroyed eventually respawning as a gray un claimed turret again.
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Combat
Mobility Form: Moves at a high speed with no way of attacking.
Combat Form: Enables full use of your primary and secondary weapons.
Power ups: Specifically placed in certain locations around the map
Players will be able to choose Two weapons to use as primary and secondary and there will be power ups placed around the map.
Primary weapon:
Gatling Gun: Typical fast fireing piercing bullets.
Flame Thrower: Wide Area Flame damage can burn and cause damage over time.
Electric Beam: Shoot beams of electric causing conductive damage to other ai within certain range of hit target.
Secondary weapon:
Hyper Velocity Missiles: fire consecutive missles cause splash damage to the area where they strike.
Concussion beam: Fire a powerfull beam of energy, can pierce to hit possible other enemys if in line. moderate cool down time.
Shock wave pulse: Generates a wide area shockwave 6 tiles around you in every direction causeing wide area damage.
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Of course i dedicated this game as a 4 player game where you fill the game with AI to fight along side you and claim turrets to shoot down opponents, while you try to kill the opponents and his AI to buy more AI minions to win the match, but i could negotiate that into a specific game mode if this game was made and could there could be full pvp modes or something like that.
Well i don't know what anyone thinks of this idea, but i thought i'd post it out here to see if anyone would mind helping me get this done.
Ok i've made a hub for
Mecha Wars