Clicking objects in the grid in Developer Help
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Code:
mob proc GridBase() src << output(new/obj/Basechoose/SkinW, "grid1:1,1") src << output(new/obj/Basechoose/SkinB, "grid1:1,2") obj/Basechoose SkinW icon='NHC Base Male.dmi' icon_state="Skin" layer=9999 Click() usr<<'select.ogg' alert("You have selected your base icon!") SkinB icon='NHC Base Male Dark.dmi' icon_state="Skin" layer=9999 Click() usr<<'select.ogg' alert("You have selected your base icon!")
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Problem description: The problem here is well first I know I programmed the grid proc very basic but I am only testing. My main problem here is when the object loads up in the grid I cannot activate the action when I click on them. Can anyone tel me why?
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Second, and more preferably, you can store them in a list (even more preferably, a temporary one attached to the mob this is for). As an example: