| This is great. Thank you! :)
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| Yut Put wrote: > nobody has done anything with the sources I've released Even though I haven't made any actual …
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| I did not know that, and I was experiencing that problem with the DME. Thanks for letting me know.
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| I think that this is very good advice. You continue to serve as a great inspiration for me.
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| SuperAntx wrote: > I'd make such an editor myself but I'm already busy with making a replacement for the map editor …
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| There have been quite a few popular games that have had their source released by the creators, such as Kumorii's Feed …
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| Aw, this too? :( This secret project better be your best yet! Btw, is there any chance of you possibly open sourcing …
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| Please tell me this is still being worked on. :O
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| I claimed the second. Thanks. :D
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| Again, much appreciated. :D
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| Wow, this is really nice. :) I can't wait to play again.
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| This is pretty good. I suggest making sure the collision bounds for large things are set properly, seeing how I can …
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| This looks pretty good. I'd like to try it sometime. :)
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| I'm already a member, but mine expires in 24 days and I won't be able to buy another for myself until fall or later. I …
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| Hello. I'd like to thank you giving the game a try and for the review you gave. This game is pretty old now (the 2009 …
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| Lions are pretty cool. Just sayin'. ;)
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| Ter13 wrote: > I'm working on a tutorial for actually using BYOND's interface elements to your advantage. This would be …
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| This is great. Thanks, Yut! It might not be the best programmed or organized, but I know I'm going to learn from this …
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| This is great news. Thanks so much, Tom! :) Edit: I should really greatly thank all of those that helped make this …
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| Hey. Bandock gave the same response as I was about to. I have you added to Google Talk, but switched to Skype a couple …
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| The pixely goodness makes it looks really cool. :O
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| The game will be hosted again, just like before. Enjoy!
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| Thanks for the snippets, Yut. I know that these will help me out, at least to give me an idea of a starting point. And …
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| Yeah. I'm quite tempted to order one for myself sometime, perhaps include a few extra bucks to get it signed. :D
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| I simply cannot vote because my opinion goes both ways: For open sourcing it, I would quite love for Tom and Lummox to …
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| I just had to. Edit: Oops was supposed to draw him.
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| Bravo1 wrote: > I'm all for a detachment of the current system. I am too. I can see it leading to a great deal of …
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| I would like to note that going from the top-right corner to the bottom-left corner is actually faster and smoother to …
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| Would you mind creating a package of F_a's library with all of your changes already made? It would make life quite a …
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| A system like Flame Sage described would be quite easy to do, though I wonder about the speed and overhead of such a …
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| I most certainly will. After the crazy holiday shopping this week of course.
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| Much of my offline time has been spent on me being slain in this game. Very simple, very fun, very awesome. :)
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| ImmeasurableHate wrote: > Kumorii wrote: > > Trick-or-Treating is still a thing around here but it's not as "open" as …
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| This is quite awesome! Thank you very much. :)
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| It took you two months for this? (inb4Vrocaan)
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| And I have to agree with DvK again. I can tell open source projects like this and Epic is the start of something really …
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Jan 26 2011, 7:41 am