BYOND? More like CASUAL in Off Topic
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Oh wow, it is official.
I think about 90-95% of BYOND consists of casual scrubs, and/or underage kids.
I made a game, and it has so far had exactly 46 different people play it, about 40-42 of them have quit within 5 minutes.
Usually they quit after being killed once.
Chances are none of them read the help files that come with the game, and blindly charged into combat, and got slaughtered.
The help files specifically say, "Don't blindly charge into combat, if you do you will die. And dying is bad".
Hell, even the hub says STRATEGIC action game. Since when did stratergy involve blindly charging into an enemies base, and getting slaughtered in seconds?
The chat log in the game kind of looks like...
"Ranger killed SpartanDeath!
SpartanDeath has left the game.
Tower killed Nopok1!
Nopok1 has left the game.
Imp killed Benblu!
Benblu has left the game."
(There is no login message, but if there was it would say they logged in, got killed, logged out)
Maybe I should add a "Log training mode" to the game. Where the objective is to stand around, hitting logs all day?
Or maybe I should add a medal to the game "I am too casual to play real games, going back to play my AFK log training game now", which you get if you log in the game, get killed, the log out, without even reading any of the help files.
BYOND... I am dissapoint.
In other news I'll probably update the game later on today with items (and log training mode + i am a casual medal).
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That's how half of the people are on my game. Plus about 20 people log in saying "Where are the training bags?". I'm heavily considering requiring an IQ Test in the character creation of my game.