ID:91133
 
So, the RTS game I am working on is almost ready for an initial release.

Most of the game is now relatively bug free and stable.

It still needs more maps, and 18 of the 30 units are finished.
They are...

Knight - Basic melee unit.
Prospector - Basic gathering unit.
Rogue - Basic stealth like unit.

Berserker - High damage, low defence melee unit.
Defender - Low damage, high defence melee unit.
Demolisher - Siege unit.

Blacksmith - Melee support/buffing unit.
Steam Engineer - Defensive unit/summoner.

Thief - Rogue capable of stealing.
Sniper - Extremely long range attack unit.

Fencer - Highly mobile melee unit.
Ninja - Annoyance unit.

Huntsman - Defensive/trap setting unit.
Dragon Tamer - Shape shifting unit, melee/siege unit (depending on form).

Psychic - Crowd control unit.

Warlock - Unit based on and around teleporting/map control.

Necromancer - Debuff unit.

Cleric - Healing unit.

After that I simply need more maps and a larger variety of turn graphics, then the game is ready for it's initial release I'd say.

Should take maybe 1-2 weeks at max.

Game is also being hosted for more testing at http://www.byond.com/games/TheMagicMan/RTSG