ID:91409
 
Haven't made much progress with the RTS game I've been working on due to playing Bioshock 2 and STALKER: Call of Pripyat, which were both released not too long ago.

Have added 3 new units, and half finished a map.
The new units are...
Alchemist: A debuff unit which specializes in AOE debuffs (work similar to grenades).
Warlord: A commander type unit, good at commanding units and buffing allies.
Prophet: A support/debuff unit, specializes in magic based on and around time.

That brings the total number of units to 21 out of 30. I will probably just add them based on how easy it is too add them now.

Assassin and Pyromancer are easy too add, so they will probably be next.
Then maybe Druid, Samurai, Murderer and Paladin.
Then Dark Knight.
Finally Gambler and Saboteur, because they are the most awkward to implement.

After that, I will just need a few more maps, and the game will be finished enough to be called finished.
Unless I get distracted again by some new games (still not finished with Call of Pripyat) I don't expect this to take longer than a week to finish.

Also, here is a screenshot I keep wanting to upload but never got round too.
http://www.byond.com/members/TheMagicMan/files/ RTSSCREENSHOT.png

As for news.
Have started work on the next project. Will be an action game with RPG elements (based on games such as STALKER and Fallout). I'm not putting much time into it at the moment (maybe an hour a day), but once the RTS game is finished, I'll probably invest more time into it.
Don't expect it to be released for a good 2-3 months though.
Looks awesome, keep up the good work.