Vermolius wrote:
Rugg wrote:
Pfft, with a response like yours, I'd say no.

That's because you let people walk on you.

Rugg stands for Ruggiero. I don't see how you'd get the two confused.

Although It could be worse. I could have named my key after some Harry-potter type sphiel.

I prefer the new one, maybe a few tweaks:

- Black buttons for Character, ect. should probably be redone (at least the background)

- The input bar looks very big in relation to everything else, make the height smaller

- Align the character, target, and planet boxes or make the target box more centered at its current height with the character and planet boxes being aligned at the current character box height

- The HP, KI, and PL labels could probably be a bit crisper looking

- Move the red question block to the opposite side
Very nice.
Quaddw wrote:
- Black buttons for Character, ect. should probably be redone (at least the background)

I tried different versions of this but I'm satisfied with the result. I wanted them to look different than the bag icons.

- The input bar looks very big in relation to everything else, make the height smaller

Yeah I agree that this one needs a little work. The size is due to the graphic behind it, an easy fix.

- Align the character, target, and planet boxes or make the target box more centered at its current height with the character and planet boxes being aligned at the current character box height

This one was done on purpose, I want the target box to be a little higher up. I probably could move it over a little bit more to center, but I'm still tweaking the whole location part to the right.

- The HP, KI, and PL labels could probably be a bit crisper looking

I agree... Still a work in progress.

- Move the red question block to the opposite side

NO! :) You'll see why in later updates, there's a bunch more that will be placed there.
George cloney xD love it thought keep it up mate can't wait for release
I'm glad someone finally noticed "George Cloney" :D

This whole design thing is harder than I thought, when I get closer to my last step before testing, it seems like more things I need to do surfaces... I'm as excited about testing as the next guy, but alas I want it to be right when it's viewed by public eyes.
The Naked Ninja wrote:
I'm glad someone finally noticed "George Cloney" :D

This whole design thing is harder than I thought, when I get closer to my last step before testing, it seems like more things I need to do surfaces... I'm as excited about testing as the next guy, but alas I want it to be right when it's viewed by public eyes.

I noticed it earlier, didn't think it was worth commenting for ;)
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