Copied from BYOND Features forum by Airjoe
On request, I'd very much like to see the ability to define macros strictly for the Shift, Ctrl, and Alt keys, without any other buttons tied to them.
My reasoning is a mouse_pointer_icon one. In my game shift, alt, and ctrl alter the effect of a Click(). I'd really like to have the icon of the pointer change to a respective one when one of those three buttons are held down. If there is a possible work-around I'd gladly take it however.