Tiberath

Joined: Oct 12, 03

Home page

HTML, CSS, PHP, SQL and DM Programmer.

My Projects

BYOND Stuff:

Isorath:
Programming Progress
Art Progress
Development Forum


Websites:
Tiberath.com
(Redesigned and new content added daily!)

Tibbius.com


Hobby Writing:


(Updated Daily)

Tip Jar

My Amazon.com Wish List



Past Donations 2009
Popisfizzy - 30.00(USD)
Mikau - 2.52 (USD)
Jeff8500 - 5.00 (USD)
T3h B4tman - 7.95 (USD)
KitKatze - 32.00 (USD)
Gotrax - 10.00 (USD)
Dark Campainger
  • The Orange Box.
  • Left 4 Dead.

Fanciful - 5.00 (USD)
Calus CoRPS - 20.00 (AUD)

Past Donations 2008
Thief Jack - 5.00(AUD)
Popisfizzy - 11.00(USD)
Mobius Evalon - 5.00(USD)
Shira-kun - 20.00(USD)
Haywire - 4.50 (AUD)
DarkCampainger - 42.00 (USD)
Schnitzelnagler - 45.00 (AUD)


Past Donations 2007
JackGuy - 27.00 (AUD)
GhostAnime - 50.00 (AUD)
AlexisOnFire - 12.00 (AUD)
Evi of au - 25.00 (USD)
Tom - 5.00 (USD)

Advertisin'

SliceHost - The best for BYOND Hosting.
No Clean Feed - Stop Internet Censorship in Australia


My libraries

My demos

 

 

Posts with keyword 'game_development'

 
"Prematurely announced."
  Posted by Tiberath on Thursday, May 28, 2009 09:48PM
Yes, I said premature, have your laugh quickly so I may continue with my post... Anyway, normally I wait until the end …
  12 Comments
"I'll set you free."
  Posted by Tiberath on Thursday, May 28, 2009 10:35AM
Isorath update. (If you wonder where I get the majority of my post titles, most of the time they're normally paraphrased lyrics to the song I'm currently listening to. Lacuna Coil - Heaven's a lie.)
  11 Comments
"A light at the end of the tunnel."
  Posted by Tiberath on Tuesday, May 26, 2009 07:11AM
Amidst all the rumours, I return to quash the lies people are spreading.
  31 Comments
[Poll]
"So which would you rather?"
  Posted by Tiberath on Sunday, March 22, 2009 01:01AM
So, seeing as I have nothing better to do at present, I figured I might start on the game interface today. Throwing …
  6 Comments
"Alrighty"
  Posted by Tiberath on Saturday, March 21, 2009 05:21AM
Now that I've taken on a couple of new team mates, what I hopped would happen and my interest in this project has been …
  3 Comments
"And that's the decision."
  Posted by Tiberath on Friday, March 20, 2009 03:39AM
Zxcvdnm and I discussed who we both thought would be the best choice for map creators and we've come to a decision. …
  3 Comments
"So, who wants to do Isorath's map?"
  Posted by Tiberath on Thursday, March 19, 2009 07:36AM
That's right, here's your chance to join the Isorath development team consisting of myself and Zxcvdnm. It's …
  13 Comments
"Don't worry"
  Posted by Tiberath on Thursday, March 05, 2009 04:34PM
Don't worry folks, Isorath is still being worked on. I'm just not saying very much about it because there's nothing to …
  1 Comment
"Getting trickier every day."
  Posted by Tiberath on Friday, January 09, 2009 04:27AM
In my last development post, I showed you all my new Character Viewer. That's all well and good, but I didn't let you …
  2 Comments
"Progress slow, but steady."
  Posted by Tiberath on Thursday, January 08, 2009 05:43AM
I haven't had much time over the last few weeks to put into Isorath. Between social situations, birthdays, new years …
  6 Comments
"Well, back to work"
  Posted by Tiberath on Saturday, December 27, 2008 04:52AM
Man, I've been too lazy lately. Very rarely have I looked at a code file in the last week or two. Due to illness and …
  3 Comments
"Back in the game."
  Posted by Tiberath on Sunday, December 21, 2008 04:32AM
Ok, so I'm feeling well enough to do stuff. And stuff I have done. I remembered a conversation I had with Dever …
  7 Comments
"A necessary sacrifice?"
  Posted by Tiberath on Thursday, December 18, 2008 02:58AM
Today brought me to a point I hadn't previously considered before. Software or Hardware rendering mode. Because what …
  13 Comments
"Mirror, mirror on the wall!"
  Posted by Tiberath on Wednesday, December 17, 2008 06:36AM
Well, as promised, today work began on the actual game of Isorath. Not a lot mind you, I spent most of the day in …
  1 Comment
"Finally [Updated]"
  Posted by Tiberath on Tuesday, December 16, 2008 06:18AM
Well, after so many days of hard, constant and painful work. I've finally finished the Lobby as far as I can without …
  12 Comments
"Nearly there."
  Posted by Tiberath on Sunday, December 14, 2008 06:13AM
Yesterday Alathon brought an idea to me he wanted me to check out. Which required me to write down notes for all my …
  3 Comments
"Nun, der Heutige Tag verlief interessant."
  Posted by Tiberath on Thursday, December 11, 2008 08:00AM
Deutsch - Polski - Svenska - Português - English -- Deutsch Nun, der Heutige Tag verlief interessant. …
  27 Comments
"A quickening pace"
  Posted by Tiberath on Monday, December 08, 2008 12:27AM
So Isorath is getting more and more attention, and now I have some fantastic news to talk about. After a small …
  1 Comment
"Moving ahead quickly."
  Posted by Tiberath on Saturday, December 06, 2008 06:16AM
Well, today, instead of slaving away in Isorath's DM code, I decided I'd look into the next phase of the game itself …
  3 Comments
"A bit of this, a bit of that."
  Posted by Tiberath on Friday, December 05, 2008 12:08AM
More development news.
  7 Comments
"Introducing "The Lobby""
  Posted by Tiberath on Wednesday, December 03, 2008 06:21AM
An overdue post on Isorath.
  9 Comments
"A rethink on the splash screen"
  Posted by Tiberath on Monday, November 10, 2008 04:32AM
Some more nifty Interface tricks and updates to Isorath within.
  6 Comments
"The answer to my ultimate question!"
  Posted by Tiberath on Tuesday, October 28, 2008 07:08AM
The ultimate question, and the ultimate answer.
  3 Comments
"Isorath and OOC"
  Posted by Tiberath on Monday, October 20, 2008 05:13AM
I hear words from other servers across the realm of BYOND, but how? Find out inside!
  2 Comments
"A new start/splash screen (Warning! Terrible graphics!)"
  Posted by Tiberath on Wednesday, October 15, 2008 03:05AM
Another development post, but at least time I've given you something to download and ponder over. Anyone looking for general interface creation ideas should check it out as well.
  11 Comments
"Guh, my brain."
  Posted by Tiberath on Monday, October 13, 2008 07:51PM
Let me tell you guys this, trying to organise voice clips, from currently seven different people is no easy task. In …
  22 Comments
"Your voices are fun to play with. (Updated)"
  Posted by Tiberath on Sunday, October 12, 2008 05:09AM
So, in my last post I made it known I was looking for some voice actors and gave a list of dialogue to read out. …
  23 Comments
"Ok, lets start from the beginning."
  Posted by Tiberath on Thursday, October 09, 2008 07:54PM
Isorath Development Post. Come see, I might need your help!
  31 Comments
"A complete over-haul! A fairly new look!"
  Posted by Tiberath on Monday, September 08, 2008 09:35AM
Well, I started from scratch a couple of days ago. A conversation with Alathon got me thinking about how I was …
  7 Comments
"Today's special word is: Stability."
  Posted by Tiberath on Saturday, September 06, 2008 06:58AM
Today wasn't so much about adding features as it was about fixing current ones. I decided that I'd spent a lot of time …
"So you do have a face!"
  Posted by Tiberath on Friday, September 05, 2008 06:52AM
Well, after a day of flipping coins, I finally decided on a solution to avatar uploads, and even better, implemented …
  6 Comments
"Come join my team!"
  Posted by Tiberath on Thursday, September 04, 2008 08:59AM
I decided to work on something different today. I needed a break from the battle interface. She's a women who takes a …
  9 Comments
"Multiple users in battle!"
  Posted by Tiberath on Tuesday, September 02, 2008 08:36AM
This time, it's an actual player! That's right folks, the fruits of my labour tonight have been testing and tweaking …
"Every day is a step closer."
  Posted by Tiberath on Monday, September 01, 2008 06:27AM
I decided to quit smoking today! Hurrah! I also put in a resume at a local Feed Lot. Which hopefully means, by next …
  2 Comments
"Guess who I'm attacking"
  Posted by Tiberath on Sunday, August 31, 2008 03:37AM
How to handle who the player wanted to attack has been bothering me since I started this new interface. No matter how …
  3 Comments
"Simulated Battle Conditions"
  Posted by Tiberath on Saturday, August 30, 2008 02:26AM
At the moment, I haven't quite figured out how I'm going to add in the enemies just yet. The proc which works this all …
  5 Comments
"42 winset() calls all up."
  Posted by Tiberath on Thursday, August 28, 2008 08:01AM
Indeed, 42 winset() calls to change the battle interface based on the conditions determined. If for instance, a group …
  21 Comments
"Getting a bit more complicated now."
  Posted by Tiberath on Wednesday, August 27, 2008 04:43AM
In the comments of my previous post, we were discussing how to handle the death of a character. Somehow the …
  2 Comments
"A bit of work here and there"
  Posted by Tiberath on Tuesday, August 26, 2008 02:04AM
I assume some of you remember the few posts I made earlier on in the year about an RPG I decided to make after I …
  15 Comments
"Small update"
  Posted by Tiberath on Wednesday, April 16, 2008 05:31AM
Just to let you know, progress is going swimmingly on my RPG. Racer Euphoric is working on some beautiful mob icons …
  3 Comments
"Battle screen basics"
  Posted by Tiberath on Saturday, April 12, 2008 08:47AM
As I made mention in an earlier post, I'm going to do the battle screen the same way I've done almost everything else …
  1 Comment
"Something a little more interesting"
  Posted by Tiberath on Friday, April 11, 2008 07:51PM
What lays beneath?
  5 Comments
"Another update!? (He must be serious!)"
  Posted by Tiberath on Thursday, April 10, 2008 07:41AM
Seeing as I updated the New Character window, I decided to give the Load Character a fine tuning as well. Here is the …
  5 Comments
"An update, believe it or not."
  Posted by Tiberath on Wednesday, April 09, 2008 07:07AM
Well, seeing as I got a relatively positive response from my previous post. I've decided to dive a little deeper into …
  2 Comments
"Bored and playing with the interface controls [Updated]"
  Posted by Tiberath on Tuesday, April 08, 2008 02:27AM
Being bored and having an idea for a small RPG I want to develop. I thought I'd try my hand at the interface stuff and …
  11 Comments
 

 

 

Contact

Email: tiberath@tibbius.com
MSN: ambient546@hotmail.com

Shoutbox

Login to post a comment.

#21 Tiberath:  

View the source:
<!--
Menu code not produced by me!
Pilfered from http://www.byond.com -> Free online gaming! Go there, NOW.
-->
<div id='menu'>

AND

This

Saturday, November 14, 2009 08:08PM

#20 Kuraudo:  

So...I notice a slight similarity to Tiberath.com's menu bar and BYOND's... ;)

Saturday, November 14, 2009 07:57PM

#19 Tiberath:  

Asakuraboy wrote:
> Tibs, i cot a few questions about Slice hosting... Such as, how many low-level worlds could a 256 slice manage?

It all depends on the game. Icon Ultima is a very resource heavy world, as a result of that, we have a Cron Job to delete the BYOND cache on the server every six hours (20GB of free space would be used up in a day or two otherwise). Bandwidth wise, my slice nearly uses the entire 200GB of transfer available.

However, even with IU, we were still able to host My Life as a Spy, Chatters and on occasion Solar Conquest at the same time.

A 256 slice, provided you're not running websites like I am, could probably manage several small casual games along side one or two RPGs.

And if you find yourself unable to host what you want, you can also upgrade your slice with only a few hours downtime.

Sunday, November 08, 2009 10:49AM

#18 Asakuraboy:  

Tibs, i cot a few questions about Slice hosting... Such as, how many low-level worlds could a 256 slice manage?

Sunday, November 08, 2009 08:50AM

#17 Tiberath:  

Kuraudo wrote:
> I'd start by combining client.IsByondMember() and an if() test.

Well, you'd start wrong. I'd write a datum to control the benefits given for members (and subscribers).


Saturday, October 31, 2009 10:53AM

#16 Kuraudo:  

Sayaotonashis wrote:
> If you could maybe help me make a IsByondMember()
> that works and gives byond members verbs or other things as rewards?

I'd start by combining client.IsByondMember() and an if() test.

Saturday, October 31, 2009 01:41AM

#15 Sayaotonashis:  

Hello Tiberath and thanks for pointing out..oh.I was going to ask,If you could maybe help me make a IsByondMember()
that works and gives byond members verbs or other things as rewards?

Thursday, October 29, 2009 12:50PM

#14 PsychopathicYugiohFreak:  

Tiberath wrote:
> Very sorry! I recieved both your emails, but personal times for me at the moment are quite tough and I haven't had a lot of time or desire to do much BYOND related. Your game is a fit for BYOND RPG and it's looking pretty good. Needs a bit of polish here and there but is otherwise doing well. Keep me posted on any major developments with it. Cheers.
---
Thanks for the response! Very sorry to hear about your dilemma.. Hopefully all goes well. We'll keep you posted on development!

Monday, August 17, 2009 11:07PM

#13 Tiberath:  

PsychopathicYugiohFreak wrote:
> I'm a bit confused as to what I'm supposed to do next. If you have the time, I'd appreciate a nudge in the right direction. Thanks!

Very sorry! I recieved both your emails, but personal times for me at the moment are quite tough and I haven't had a lot of time or desire to do much BYOND related. Your game is a fit for BYOND RPG and it's looking pretty good. Needs a bit of polish here and there but is otherwise doing well. Keep me posted on any major developments with it. Cheers.

Monday, August 17, 2009 05:46AM

#12 PsychopathicYugiohFreak:  

Hey there, Tiberath. I've been trying to contact you regarding Mobius (BYOND RPG submission) via email and I haven't received a response since you asked for details. Was I supposed to make a submission on the BYOND RPG forum?

I'm a bit confused as to what I'm supposed to do next. If you have the time, I'd appreciate a nudge in the right direction. Thanks!

Saturday, August 15, 2009 03:44AM

#11 Tiberath:  

Ripiz wrote:
> Hello Tiberath. I've been suggested to contact you. I tried BYOND pager however it didn't work :)
> Could you please contact me through MSN either EMail? (ripiz14@hotmail.com)
>
> Thank you

That depends on what you're after. Presently I'm running multiple computers and generally have my pager running on the computer I'm not stationed at.

Feel free to drop me a line at tiberath@tibbius.com or for MSN ambient546@hotmail.com on what you wish to ask me.

Sunday, July 19, 2009 10:25AM

#10 Ripiz:  

Hello Tiberath. I've been suggested to contact you. I tried BYOND pager however it didn't work :)
Could you please contact me through MSN either EMail? (ripiz14@hotmail.com)

Thank you

Sunday, July 19, 2009 10:15AM

#9 Tiberath:  

Gokukg wrote:
> hey i realy need help r u byond staff or anythink u seem quite improtan anyway i carnt get my password back somebody hacked me changed pass when i send retrieval email to my email i never recieve it thus i carnt get back on to main ALT contact me at Con_kibbler@hotmaial.co.uk or leave comment on my byondpage thankyou

No I'm not BYOND Staff, just a volunteer. Matters of account retrieval should be handed directly to BYOND staff via the Support Form. In future, any problems you have should be posted in BYOND Help.

Monday, July 13, 2009 11:14PM

#8 Gokukg:  

im on friends alt my key is Con13

Monday, July 13, 2009 10:46AM

#7 Gokukg:  

hey i realy need help r u byond staff or anythink u seem quite improtan anyway i carnt get my password back somebody hacked me changed pass when i send retrieval email to my email i never recieve it thus i carnt get back on to main ALT contact me at Con_kibbler@hotmaial.co.uk or leave comment on my byondpage thankyou

Monday, July 13, 2009 10:46AM

#6 Espadamaster:  

Ok On Icon Ultima i had just come out of afk and someone banned me plz unbann me

sincerely,
Espadamaster

Saturday, July 11, 2009 02:01PM

#5 Tiberath:  

Zxcvdnm wrote:
> Hope all is well brother. Art is slow lately, sorry about that. I've come out of a social dry spell recently so I'm busy most days and when I'm not busy I'm tired and don't feel like doing much of anything. I'll force myself to work on it soon, maybe after my Warhammer trial runs out. Peace.

Don't stress too much. I have pesky real world obligations to fulfil as my father wants me to dig up the drive way so he can lay cement. Chipping through gravel and clay with a large and heavy metal pole isn't easy.

Sunday, March 29, 2009 06:03PM
(Edited on Sunday, April 26, 2009 09:30AM)

#4 Zxcvdnm:  

Hope all is well brother. Art is slow lately, sorry about that. I've come out of a social dry spell recently so I'm busy most days and when I'm not busy I'm tired and don't feel like doing much of anything. I'll force myself to work on it soon, maybe after my Warhammer trial runs out. Peace.

Sunday, March 29, 2009 01:45PM

#3 Tiberath:  

DarkCampainger wrote:
> zomg, where did your awesome green CSS go?

Fixing it up to be more compatible. I wrote it a few months after the original BYOND Member was released and haven't updated it since.

Sunday, March 29, 2009 04:34AM

#2 Kisioj:  

I hack you too Tiberath!

Sunday, March 29, 2009 04:20AM

Protestin'

No Clean Feed - Stop Internet Censorship in Australia

Poll

Would you rather "full screen" or a set-in-stone interface?

  • "Full Screen" 67% (59)
  • Set-in-stone 32% (28)

Login to vote.

Blog Calendar

May 2009
Su Mo Tu We Th Fr Sa
          1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 28 29 30
31            
«Apr Jun»

My hosted files

(7.5 KB)
(677 bytes)
(21.6 KB)
(14.2 KB)
(1.6 MB)
(10.8 KB)