490.1105 (Notes)
- Support for two repeating keys has been added. (Note this will not combine movements into a single movement.) (Aegon)
- Hit detection was incorrect in some unusual bounds cases. (Falacy)
- Comparing 0 to -0 produced incorrect results, when these should have been treated the same. (Popisfizzy)
- Starting up worlds with large maps took longer than it should (fixed in 490.1101 but not noted until 1105).
- Changing the dropdown in the new file dialog in Dream Maker did not change the extension. (Higoten)
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- Bump() was called before changing loc/step_x/step_y during partially successful slides in Move(). (Albro1)
- Repeated movement commands were getting swallowed up by timing inconsistencies between the client and server; they can now queue up to a limit based on world.fps. (Jotdaniel)
- Client eye offsets were incorrect in some cases, and needed to be centered on the bounding box instead of the tile. (Kaiochao)