Tom

Joined: Jun 13 1999

Au revoir BYONDers! If I don't respond to your pages, take no offense. I am on hiatus.

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He's the hero BYOND deserves!
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We just moved this here because this sub-forum no longer serves the purpose it was primarily intended, which was for …
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A small website update and some news for the future!
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A small post about a big project
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What we've been up to for the past year!
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A quick update about some BYOND development foo.
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Just a quick update about the fundraising and "stable" 499
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A new software release, a new webpage, and a new plea!
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Freedom for all! For a while.
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Huge rambling wall of text so read it in parts!
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I would like to fix the elusive bug where hardware mode crashes or flickers for some users (we have a lot of reports …
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We have a new BYOND pager that will hopefully improve both the user experience and bring us in a bit of much needed …
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54
 
We've been privately testing a new version of the BYOND pager for the last few months. Many, many thanks to those …
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* The hub path variable cannot be edited after hub-creation (we can reset it manually via support if the situation is …
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Help support NEStalgia in its quest to become a mainstream BYOND game!
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A long-overdue update regarding the events at BYOND Central!
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BYOND Art Society's giant list of tutorials and resources
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Wherein I post something about BYOND so that people don't think our site is still in flux.
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Much thanks to Aaiko for the mockup.
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Pardon the incoherence; I'm quite sleepy!
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Countdown to the site update starts now!
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Updates on the new site and software progress... so long, even I didn't read it.
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Support for native drawing of text on the map (it's requested in here somewhere for sure)
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Because you can't spell FUNimation without "no fun"!
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A quick update from BYOND Dev-central!
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Two new features to relax the historical struggle between developer and user.
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We've had some comments regarding the neglecting of the Feature Request Tracker. Truth is, we do look at that often but …
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A minor update regarding hub submission and moderation.
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Wherein we discuss some new website changes intended to encourage the development and promotion of original games.
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Please enjoy this new website so we can get back to working on the stuff people care about!
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"Never announce something you have not yet done. Try, and you will be instantly robbed of the determination to do it." …
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In order to better organize software & website feature requests, we're moving such items into a new "BYOND Features" …
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Based on the preliminary feedback for 455, we'll be reverting some changes in 456: * the instance editor will once …
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Tiberath wrote: > How you came to the conclusion that browsing games is difficult is also beyond me. I don't consider …
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BYOND Bug Tracker This is the new system we'll be using for future bug reports. It is accessible via the Help menu / …
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With the recent release of v.421 (full release notes), we've attempted to make BYOND more accessible to new (and old!) …
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More cool tools for the website!
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The BYOND Hub-- that beast responsible for tracking users & games across the BYONDspace-- has been going "out to lunch" …
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All you need to know about the new website
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We've been doing internal builds for private beta testing, but since they are getting more stable we are now opening …
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So a couple of weeks ago I "rescued" a dog from the pound. I use the term "rescue" loosely because I live in the yuppie …
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... with your powers, not so much. I don't watch much network TV, especially during basketball season, when I like to …
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Pandora It is unclear to me how this wonderful project intends to make money. They are probably banking on the post-Y2K …
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As some of you may know, I recently embarked on a trek across (half of ) the USA with my trusty mountain bike, "Slick …
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BYOND Headquarters is currently located in a 150 square-foot office in downtown Costa Mesa. This office resides in a …
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This is a normal city. Note how straight the streets are. People who grow up here acquire a direction sense. This is …
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