Tom

Joined: Jun 13 1999

Au revoir BYONDers! If I don't respond to your pages, take no offense. I am on hiatus.

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Last month, I rode my bicycle from Canada to Mexico. I was accompanied by a friend who had been on a number of similar …
14
 
This is a story about poker. If you don't know the rules of poker, it probably won't make much sense and isn't worth …
5
 
Today's question comes from Gug H., of Akron, OH. Gug wonders: what's Dantom's beef with quantum mechanics? I'm …
4
 
Someone mentioned the game "City of Heroes" today. While I've never played that particular game, I do have some …
12
 
He says it's buggy inside and he hands me my keyboard He's always worried about things like that He says it's all …
3
 
Dear BYOND, I'm a bad father. I don't even remember your exact birth-date. If I had to guess, I'd say that it was …
5
 
Thread ID:288766 made me revisit an idea I've had for a while, which is to use BYOND as a "transition platform" for …
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37
 
The BYOND forums are not a chat room. When you post a topic, make sure it is relevant to the current forum. If you post …
2
 
Apparantly some people have been getting bogus emails from us ("Dantom") that ask for key names and passwords. If you …
0
 
Great news, BYOND fans! This "classic" tome on the DM language is now freely available online. Enjoy!
0
 
I want to briefly address some of the questions from ID:164700 (without bumping it up due to its size). First of all, I …
2
 
Our machine is presumably being moved to a new location this evening (they say between 10PM and 3AM BST), so we may …
0
 
334 (notes) Here's another little patch for some bugs. We're still working on getting the new BYOND Beta out!
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333 (notes) This just contains a few minor fixes that we hadn't bothered to upload until now. We may have more of these …
0
 
I have always felt that one of the best things about the BYOND system was the wonderful community of users willing to …
0
 
332 (notes) A few more fixes, including a fix for that turf bug. We've got a neat new feature on the way .. but not in …
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331 (notes) Just a few more little fixes. Please report back on the underlay troubles (they likely still exist); if you …
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330 (notes) Some more fixes. We'll have a few new developments in the next release.
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329 (notes) More fixes, including that horrible clock skew bug.
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The forum now has a new archiving system and search-engine. Just enter queries like you would with google, eg: pepsi // …
3
 
328 (notes) A few more fixes, plus some internal changes in preparation for some slick future features. Let us know if …
3
 
327 (notes) More neat Danist development... enjoy!
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326 (notes) More fixes!
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325 (notes) A few more fixes and some debugging info. If you have expereinced problems in recent versions, please try …
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324 (notes) More fixes.
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323 (notes) Lots of little fixes here. This also changes a chunk of backend code in preparation for a new interface …
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322 (notes) Some more minor fixes and a savefile optimization.
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Sorry, we had some problems with our web provider. Everything should be fine now.
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321 (notes) The most stable BYOND yet! Well, maybe not, but there are lots of little fixes within. Please test it out.
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320 (notes) More fixes. Those of you who have experienced problems with any of the post-316 release should continue …
3
 
319 (notes) Here are some fixes for 318. We know of a few remaining (minor) bugs, and may have another patch later …
14
 
318 (notes) That last patch had some problems .. hopefully this will clear it up. Also, it introduces a few new …
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317 (notes) Found a few fairly significant bugs (introduced in 3.0) and added a neat new feature. Because of the …
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316 (notes) Another followup release. As with before, those who haven't gotten the 314 hub upgrade will get this one …
3
 
315 (notes) This is a very minor release with a few fixes. We incremented the version number as a matter of policy, but …
0
 
We went ahead and put it on the hub. Everyone should upgrade (through DS) as soon as possible, just so we can all be on …
8
 
Beta #48 (notes) This is the official 3.0 release. We'll update the documentation and "hubify" it this afternoon. Yipee!
4
 
Beta #47 (notes) Whoa, the betas had a pretty serious bug that caused crashes with certain banners. You'll want to …
2
 
Beta #46 (notes) We're stable enough to make this the main download, so consider 306 obsolete. We'll be compiling up …
6
 
Beta #45 (notes) Final optimizations. We plan to go public by no later than the end of this week. Please help us by …
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26
 
Beta #44 (notes) If this holds stable, it will be the public release. Please test this out so we can get to that soon!
1
 
I need to get some datapoints. When you "join" a game through the hub (either with the "run", "login", or "join" …
13
 
Beta #43 (notes) Yet more fixes and debugging trace-points. Please keep testing and sending in those helpful reports.
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Beta #42 (notes) A very minor release, mainly for Foomer to test out.
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Beta #41 (notes) This is going out as 312 to make the new client.byond_version useful for the latest release.
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Beta #40 (notes) More fixes.
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Beta #39 (notes) We're still holding off on the public release until we can verify that these odd startup crashes are …
12
 
Beta #38 (notes) We plan to release this as version 311 (BYOND 3.0) later today, assuming that there are no disasters …
7
 
Beta #37 (notes) Another very minor nightly release.
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Beta #36 (notes) This is probably the most minor release ever; it only contains a single fix that probably isn't …
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