Joined: Mar 16 2010

Code, Pixels, and Dreaming. That's what makes me a Dream Seeker


Jul 10 2012, 10:24 am
I'm not a programmer for LIMBO, if you wish to speak with the project owners, contact Kazuki or Akto.
Cloud Magic
Jul 10 2012, 10:14 am
If you don't mind me asking, how is your chat system set up in LIMBO? Is there any chance I could get a look at it? Thanks.
Jan 21 2012, 11:40 am
My net's been down for awhile, but I'm working on getting up in the mean time.
Nov 7 2011, 10:28 am
lol, thanks.
Solomn Architect
Nov 7 2011, 10:11 am
[Solomn Architect wrote:
I've never quite understood that Idiom. Two sense seems more logical than Cents, considering money has nothing to do with opinions... However I digress, you're right, Cents, not Sense.

I figured 'two cents' as basically giving your short opinion. It's the idea of 'giving' something and two cents lets you know it's not much, but it's something.

But that's just my two cents.]

If BYOND had a like button, I would have pressed it at that last comment.

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Truseeker's Favorite Resources

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Tags: combat, demo
A demo on user defined combos
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A sequence of examples that start with simple enemy AI and introduce new features one at a time.
by Foomer | May 30 2009
Tags: colors, interface
Makes it easy to fade text colors on interface controls as well as adding adjustable shades of black onto the game map.
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Tags: movement
A pixel movement library for isometric and top-down maps.