I'm prepping HexGame for collaboration. Anyone care to join and test it out?
AI auto joins and currently only moves randomly about so its more about the human vs humans who have to deal with the randomly moving AI. :)
Thanks to everyone who joined and played for a bit. We found a good bug when a player (maybe the host) gets knocked out of a game (jerks) and I was able to think of a good list of needed features so time well spent.