F_Damage

by Flick
Displays damage taken above a player or enemies head.
ID:800551
 
Not a bug
Seems the issue here was where the #define was placed. The #define needs placing before the #include for F_Damage library in your DME file.
BYOND Version:494
Operating System:Windows 7 Home Premium 64-bit
Web Browser:Chrome 19.0.1084.52
Applies to:Dream Maker
Status: Not a bug

This is not a bug. It may be an incorrect use of syntax or a limitation in the software. For further discussion on the matter, please consult the BYOND forums.
I change the F_damage_icon and nothing changes
Sorry about the slow reply, I'll get around to checking this out tomorrow, hopefully. Do you have a sample icon I can use?
Don't know where I can upload it

http://www.mediafire.com/?smszt8h4yc5vj4e
:S I guess not lol.
http://files.byondhome.com/Stephen001/test.zip

Works for me?

Note the #define in the DME file, before F_Damage is included.
Oh! Thanks
Stephen001 resolved issue (Not a bug) with message:
Seems the issue here was where the #define was placed. The #define needs placing before the #include for F_Damage library in your DME file.