| Hi Thurnok, thanks for the input. Oddly enough, I had one of the fixes already done before you posted, but you helped …
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| Similar questions and feature requests like this have already been answered and a well defined answer is already well …
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| Eternal Desire wrote: > ...yeah, i know the better way but i dont have the money whatsoever to buy myself a membership, …
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| Falacy wrote: > you should never really have to use that. Theres no correct way to use it, the only time you ever would …
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| A library that implements basic data structures used in everyday programming.
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| I would much rather suggest you use a program like CamStudio, as it is free and has worked great with what I've been …
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| When you are considering collision detection for any perspective, don't make the fact that your game has an isometric …
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| A utility for quick and easy implementation of a comment submission system using browser interfaces.
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| A plug-and-play utility and demo demonstrating the usage of browser forms to create a player comment submission system.
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| There are two Topic() procs that are similar, yet handle different things. datum/Topic() and client/Topic() handles …
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| Hazman wrote: > A keyboard state client variable/proc would be nice, so that for example modifier keys could be picked …
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| Heh, yeah, I'll agree there. This article is a bit old, and I would rewrite it if I had the chance of time. I would …
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| Feenux wrote: > Well, as it is there's always the workaround that has never had problems. > > ////*** Insert Some …
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| ... you rearrange Oh Canada to sound jazzy!
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| TheMonkeyDidIt wrote:
> The 'open project files' link in the hub doesn't seem to be working. Pro documentation, tho.
…
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| A flexible browser library that allows easy implementation and usage of browser interfaces, windows, and forms using …
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| Hi, welcome back! It's always great to have a music person around BYOND. Hope to see good things come out.
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| Maggeh wrote:
> The bottom statement is true
> The top statement is false
Please (do not) read in the parenthesis.
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| Kakashi24142 wrote: > Also it would be nice if we could copy/paste in the file tree itself rather than opening up …
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| I'm left handed, and I can't write with my right hand well, but I never had problems with scissors or mice because I …
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| Mich102 wrote: > its not just that its the threats to get me in trouble for doing nothing saying im a hacker and did …
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| Ah man, sorry! I've been extremely busy and it slipped my mind! I've made the post about Ultimatum (see: …
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| So after a couple of months of a sort of 'exile' for Ultimatum, I'm going to bring it back to it's weekly hosting …
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| Foomer wrote: > I noticed that some of the buttons on there are rounded. Do they actually look rounded in the game, or …
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| NEW: The whole three-part series is complete! Each part contains links to the other two, so if you missed an …
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| Tom wrote: > We suspect a bug in the deletion of overlays, but so far haven't seen a good example of this in question …
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| Possibly one of the greatest BYONDscape classics. Many programmers will find this very useful when wanting to make an …
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| In anticipation of The Orange Box release in five days, here's the distribution files for something I was working on …
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Aug 8 2015, 2:50 pm