Gameplay Rating: 4/10
Gameplay Review: Well, it's pretty obviously a SoC rip... most games try to distance themselves from this fact as much as possible and the same is true of Time of Anarachy Reborn. The only real problem with that is that instead of focusing on a few quality features, ToAR tries to spread itself out too much and the final product just ends up feeling rushed and ill-prepared. Little things like Bala, which worked nothing like it did in the show, could have been vastly expanded upon. Another thing I had major problems with were the maps, which I will expand upon more later in the review.
Presentation Rating (original SoC): 7/10
Presentation Rating (ToAR additions): 4/10
Presentation Review: The original SoC icons weren't the best, but they were definitely above adequete. The buildings, in particular, I always thought were spectacular, as well as the techniques. The only real issues I ever had with SoC was the base; short and fat isn't exactly what I think of when I think of Bleach. Either way, the overall look and feel, at its core, is very eye-pleasing, although the additions made by the ToAR staff are often taken from other games or just recolored versions of the SoC icons.
When it comes to actual presentation, on the other hand, ToAR falls flat on its face. If you haven't played any other SoC rips, ToAR will fail to teach you what you're doing in the slightest. The maps are large and expansive, but you'll spend a long time wandering aimlessly through the streets of earth or the sands of Hueco Mundo, trying desperately to find where you're supposed to be going. The bottom line is, if you don't have a lot of time to explore the maps, this game isn't for you.
Originality Rating: 3/10
Originality Review: Although ToAR tries to set itself apart, it once again gives an overall impression of being put together hastily and sloppily. There are a few features present in the game which give it a sense of originality, such as ranks within each class or race, but most of the features seem like they were done in a rush to 'one-up' the competition. They have features not present in most other Bleach games, such as Adjuchas and Vasto Lorde ranked hollows, but they go by in an instant without giving you any techniques or other benefits that would make having the ranks worth having.
Overall Rating: 5/10
Overall Review: Overall, all of the additions to the original SoC source that ToAR brings to the table feel like they're there for asthetic purposes alone; they look pretty, but they don't do anything. They try to overwhelm the player by offering them a lot of features, but none of the features have any substance. If I were giving a recomendation for what game to play, it wouldn't be this one. No offense to the game's owners, but it just seems like they need to spend a little more effort next time around.