//Again nothin for you sorry =P
I don't know if any of you read that other problem I had, but I've narrowed it down to hitting the object limit.
Problem is, I keep hitting it. I've tried changing the system to use a single object to create multiple overlays and what not, but I still hit it. And I use a world set of objects rather than give each player their individual set of items, just to save. AND I STILL HIT IT.
1. Just what the hell is the object limit? (I want a # or at least estimate)
2. Any other tips there are to cutting down on objs?
3. Do deleted objs count towards the overall count? Becuase if so then that would explain a looooot. Hence why games where you punch... say a dummy for stats all day would have no problem with it, but mine where you have to use techniques and what not would.