flick() in Developer Help
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Is it my coding that's causing flick() not to work? because I use flick("dying",M) and it doesnt show the animation but if I use M.icon_state = "dying" it works fine.. but the problem M.icon_state is it doesnt start from the beginning of the animation so it looks funky lol
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flick("DYING",usr)
spawn(5)
Set the spawn to how long you want it to be...well thats what i did for my game..might work for you