Help, any one? in Developer Help
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Im trying to make it for when you 'build' the castle its owner var becomes the 'usr' but it wont work, Can any one help me with this?, heres my code;
obj/castle2 var/owner="" icon='Player.dmi' icon_state="castle" density=1 Click() usr<<"Loading menu..." sleep(10) if(src.owner == usr) usr<<"your the owner" else usr<<"blah"
obj/castle icon='Player.dmi' icon_state="castle" DblClick() if(usr.selected==1) var/choice = input("What Would you like to do?") in list("un_select","Build","none") if(choice=="Build") usr.selected=0 usr.locked=1 suffix=null new/obj/castle2(usr.loc) for(var/obj/castle/o in usr) del(o) sleep(10) usr.locked=0 for(var/obj/castle2/P in view(0)) P.owner=usr if(choice=="un_select") usr.selected=0 suffix=null
else if(usr.selected==0) var/c = input ("What would you like to do?") in list ("select","none") if(c=="select") usr.selected=1 suffix="selected"
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-Thanks, Wanabe
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var/obj/castely2/P = new(usr.loc)
Then, P is the castle, and you can do whatever you want with it.