I need some help in Developer Help
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Hello I have came across a problem, I dont quite know what proc/s I should use for this...I want my "AI" units to move to a specific area if the game has a certain game mode, I have tryied this;
if(gamemode=="Storm The Grave") for(var/area/Stormthegrave/L in world) spawn() walk_to(src,L,0,3) break else spawn() step_rand(src)
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And this;
if(gamemode=="Storm The Grave") var/area/Stormthegrave/L = locate() in range(src) if(L) spawn walk_to(src,L,0,3) else spawn step_rand(src) else spawn step_rand(src)
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Neither work, but im geussing its because of the fact of this in the reference (for walk_to) "If Ref is within Min steps of Trg, no action will be taken. This is also true if the target is too far away" or at least from what I understand from that. Thanks for any help.
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