Hello in my game I have rounds, which is basicly a timer thats displayed using Stat() in the statpanel for each person. Now originally i used world.realtime to calculate it as i was not THINKING at that time. Well you see the host can start the game whenever, so obviously world.realtime is not the way..BUT I am really not good at math and therefore i really dont know what to do now.
I think i would need to use three variables for this
Now you see starttime is set to the time that the loop begins, but im not too sure what to do with Currenttime....and it's probably very simple, but I usually seem to have good days and bad days (EX: one day I do somthing super...somthingrather, next day I wonder how I even did it in the first place...) anyways its 9:20 PM here, and I have school tommorow so im going to sleep.
Thanks to all who read.