Hello in my game I have rounds, which is basicly a timer thats displayed using Stat() in the statpanel for each person. Now originally i used world.realtime to calculate it as i was not THINKING at that time. Well you see the host can start the game whenever, so obviously world.realtime is not the way..BUT I am really not good at math and therefore i really dont know what to do now.
I think i would need to use three variables for this
Currenttime=??
RoundTIMETIMMY=starttime-Currenttime
Now you see starttime is set to the time that the loop begins, but im not too sure what to do with Currenttime....and it's probably very simple, but I usually seem to have good days and bad days (EX: one day I do somthing super...somthingrather, next day I wonder how I even did it in the first place...) anyways its 9:20 PM here, and I have school tommorow so im going to sleep.
Thanks to all who read.
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