Skill Trouble in Developer Help
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Code:
obj Beam verb Shinobi(M as mob) set src in usr.contents usr.MP -= 10 var/Damage = rand(10, 50) var/obj/beamobj/b = new(src.loc) walk(b, src.dir) view()<<"[usr] hit [M] with a beam for [Damage] " var/mob/foe = M foe.TakeDamage(Damage,usr) obj beamobj icon='skills.dmi' icon_state="Beamobj"
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Problem description: It keeps on when it has 0 MP can some one please help me i want it to stop when 0 MP because its a very strong attack
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