Woo

Joined: Jan 1 2002

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Game Designer and Video Creator. Passionate about helping others build their dreams.

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Woo
Dec 17 2016, 4:12 pm
Check out my work!

Tyruswoo Official Site

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Woo's Favorite Games

by Iccusion Entertainment | Jan 8 2016
Tags: casual
Strategically place colored blobs and special pieces to get as many points as possible against up to eight other ...
by IainPeregrine | Sep 18 2010
A fast paced, casual, multi player action game with a little RPG touch
Rid the HMS DawnCaster of the alien menace!
Role-play a fantasy life in this medieval RPG set in a completely player-developed world!
A side scroller action game using complete pixelized movment. In the spirit of "Kung Fu" for the NES.
by Woo | Aug 20 2003
Group with fellow adventurers in a cheery classic RPG world, as a valiant monster living your own legend.
Build your own multiplayer games! No coding required!
by Silk Games | Apr 16 2009
A unique MORPG inspired by the gameplay of classic console RPGs
by SilkWizard | Apr 10 2002
Battle for domination in a fantasy realm
by Silk Games | Oct 4 2008
Tags: action, battle
Class-based action mayhem -- battle for the future!
Back to Square One
Relive the glory days of gaming with a new single-player RPG. Regressia is a BYOND game like no other. It is 100% ...
by Woo | Dec 20 2002
Space themed survival! Scavenge for supplies, battle horrifyingly delightful aliens, and be careful where you ...
by Foomer | Aug 4 2007
Tags: casual, puzzle
An epic puzzle/exploration game!

Woo's Favorite Resources

by Kaiochao | Oct 7 2014
Tags: movement
Helper functions for pixel movement worlds.
by Forum_account | May 23 2012
Tags: framework, rpg
A framework for developing action RPGs.
by Lummox JR | Oct 26 2008
Tags: screen-text
An advanced text-on-map library for BYOND 4.0
by IainPeregrine | Jan 29 2011
Tags: maps
The dmm_suite provides saving and loading of map files in BYOND's native DMM map format.
by Forum_account | Oct 8 2011
Tags: effects, lighting
An easy way to add dynamic lighting to your game.
by Forum_account | Jun 27 2010
Tags: ai
A sequence of examples that start with simple enemy AI and introduce new features one at a time.
by Forum_account | Oct 10 2011
Tags: effects, lighting
A library to create an RTS-style "fog of war" effect.
Automatically enters full screen when logging in, and allows toggling full screen using Escape or F4.
Pixel movement that navigates through gaps and around corners. Also combines cardinal key presses into diagonal ...
by Woo | Aug 24
Tags: hud, npc, rpg, text, words
Windows that appear as a heads-up display, with on-screen text. Perfect for RPGs, games with a story component, and any ...
by A2J2TIWARI | Feb 10 2013
Tags: art, icons
Looking for high quality art resources? Use A2J2TIWARI's Icon Pack!
by IainPeregrine | Jan 29 2011
Tags: macros
A small library for handling player key presses.
by Rotem12 | Jun 22 2015
generates lines, beams or lightning bolts
by Forum_account | Oct 10 2011
Tags: maps
An easy way to create multiple instances of a map. Each instance is put on its own z level.
by Mikau | Feb 18 2008
Tags: chat, screen-text
Learn how to chat over the map, like popular MMORPGs
Move by holding right-click.
Use your mouse wheel/pinch to zoom in using animate() instead of editing the interface icon size!
by Forum_account | Dec 13 2010
Tags: movement
A pixel movement library for isometric and top-down maps.
Sidescroller jump mechanics. Includes variables for multi-jumps, initial upward speed, gravity strength, and freefall ...
by Lilius | Aug 22
Tags: art, icons
Free little sprite sheet of some furniture.
Inventory appears as a heads-up display, with the selected item equipped for use. Includes variables for inventory ...
by Kaiochao | Sep 13 2015
Tags: hud
Anchor HUD boxes to the world coordinates.
by Dantom | Jan 6 2002
Tags: hud
Position screen objects in the map editor.
by Lummox JR | Jul 8 2009
Tags: hud, interface
See how to use BYOND's multiple HUD feature
by Forum_account | Nov 2 2010
This library gives you the basic movement system of a platformer. You can make an action/platform game in minutes!
A playable demo of the features from the Sidescroller Challenges.
Learn how to make HUDs from the team who made them popular on BYOND!
Smooth, beautiful tile-based movement. Perfect for classic RPGs. Includes a variable for an alternate speed when holding ...
by Forum_account | Feb 11 2012
Tags: icons, maps
Automatically generates edge icons for turfs and places them on the map.
by Drumersl | Oct 30 2005
Tags: movement
Used for directional blocking
Generate a cool water effect (32x32)
by Dantom | Dec 8 2000
Tags: beginner, source
A simple project to get you started.