Joined: Jan 1 2002

Home page

Game Designer and YouTuber

Woo's Favorite Games

Strategically place colored blobs and special pieces to get as many points as possible against up to eight other ...
by IainPeregrine | Sep 18 2010
A fast paced, casual, multi player action game with a little RPG touch
Rid the HMS DawnCaster of the alien menace!
Role-play a fantasy life in this medieval RPG set in a completely player-developed world!
by Lummox JR | Dec 21 2001
A board game of world conquest
by Yut Put | Feb 2 2015
Tags: building
Discover who truly is the Lord of the Bugs in this extremely deep and immersive sandbox role-playing game.
by Woo | Aug 20 2003
Group with fellow adventurers in a cheery classic RPG world, as a valiant monster living your own legend. Current ...
by Silk Games | Apr 16 2009
A unique MORPG inspired by the gameplay of classic console RPGs
by SilkWizard | Apr 10 2002
Battle for domination in a fantasy realm
by Silk Games | Oct 4 2008
Tags: action, battle
Class-based action mayhem -- battle for the future!
Relive the glory days of gaming with a new single-player RPG. Regressia is a BYOND game like no other. It is 100% ...
A 2D Action-MORPG with a focus on crafting, guild warfare, and dungeons.
by Woo | Dec 20 2002
Pilot your spaceship, find weapons and power-ups, and join the intense team battles in radical randomly-generated maps. ...
by Foomer | Aug 4 2007
Tags: casual, puzzle
An epic puzzle/exploration game!

Woo's Favorite Resources

by Forum_account | May 23 2012
Tags: framework, rpg
A framework for developing action RPGs.
by Lummox JR | Oct 26 2008
Tags: screen-text
An advanced text-on-map library for BYOND 4.0
by Forum_account | Oct 8 2011
Tags: effects, lighting
An easy way to add dynamic lighting to your game.
by Forum_account | Jun 27 2010
Tags: ai
A sequence of examples that start with simple enemy AI and introduce new features one at a time.
by Forum_account | Oct 10 2011
Tags: effects, lighting
A library to create an RTS-style "fog of war" effect.
by PopLava | Feb 22 2012
Simple example showing how to do fullscreen games
by IainPeregrine | Jan 29 2011
Tags: macros
A small library for handling player key presses.
by Forum_account | Oct 10 2011
Tags: maps
An easy way to create multiple instances of a map. Each instance is put on its own z level.
by Forum_account | Dec 13 2010
Tags: movement
A pixel movement library for isometric and top-down maps.
by Kaiochao | Sep 13 2015
Tags: hud
Anchor HUD boxes to the world coordinates.
by Dantom | Jan 6 2002
Tags: hud
Position screen objects in the map editor.
by Lummox JR | Jul 8 2009
Tags: hud, interface
See how to use BYOND's multiple HUD feature
by Forum_account | Nov 2 2010
This library gives you the basic movement system of a platformer. You can make an action/platform game in minutes!
A playable demo of the features from the Sidescroller Challenges.
Learn how to make HUDs from the team who made them popular on BYOND!
by Forum_account | Feb 11 2012
Tags: icons, maps
Automatically generates edge icons for turfs and places them on the map.
by Dantom | Dec 8 2000
Tags: beginner, source
A simple project to get you started.