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        <title>XxLucifersJesterxX's site</title>
        <link>http://www.byond.com/members/XxLucifersJesterxX</link>
        <description></description>
        <lastBuildDate>Sat, 18 May 2013 09:19:55 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>Account Contest?!?!</title>
            <link>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=120124</link>
            <guid>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=120124</guid>
            <pubDate>Mon, 17 Oct 2011 22:46:38 +0000</pubDate>
            
            <comments>http://www.byond.com/members/XxLucifersJesterxX?command=view_comments&amp;post=120124#comments</comments>
            
            <description>Well i decided to switch to a new BYOND Member account, and rather than letting this one rot, ive decided to give it away, ill be making a post on my new account &quot;D-Cire&quot; to tell what the contest is, although, im unsure what it will be yet. So keep and eye out =3!&lt;br&gt;
&lt;br&gt;
Thats all,&lt;br&gt;
&lt;center&gt;,D-Cire&lt;/center&gt;</description>
        </item>
                <item>
            <title>Taking a vacation from BYOND?</title>
            <link>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=119922</link>
            <guid>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=119922</guid>
            <pubDate>Thu, 13 Oct 2011 23:07:49 +0000</pubDate>
            
            <comments>http://www.byond.com/members/XxLucifersJesterxX?command=view_comments&amp;post=119922#comments</comments>
            
            <description>Well as i said recently i havent been showing much, but the back of the matter is ive been working pretty hard between pixel work, Programming ,and the few CSS' im able to get done. Due to this, and the wedding im sopose to take part in my work for school is starting to pile up, plus ive slightly been neglecting my girlfriend seeing as ive been overwhelmed alot lately. So im most likely going to take a Vacation from BYOND. Although ill still check in daily to see whats going on, i will by no means be &lt;b&gt;Programming, Creating CSS(Sorry Trueseeker&amp;Slic3y, you guys have to wait for me to do/remake yours too.), and Pixeling&lt;/b&gt;. So yeah, Thats about all i had to say, sorry if this is an inconvinence(I know its spelled wrong) to some of you, but i have to do it.&lt;br&gt;
&lt;br&gt;
Thats all, be sure to check out the Teka Co Mafia Hosting Service! Thanks for reading.&lt;br&gt;
&lt;center&gt;-Jester&lt;/center&gt;</description>
        </item>
                <item>
            <title>CSS, Games, Etc..</title>
            <link>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=119849</link>
            <guid>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=119849</guid>
            <pubDate>Tue, 11 Oct 2011 19:31:22 +0000</pubDate>
            
            <comments>http://www.byond.com/members/XxLucifersJesterxX?command=view_comments&amp;post=119849#comments</comments>
            
            <description>Well recently i haven't been showing much on BYOND, however that does not mean i have stopped working on things. I have taken up CSS Design(I actually will be doing Trueseekers in a bit, Then remaking Slic3ys) and will continue to make them, sadly teka is leaving the CSS buisness as ive heard so that gives me and great bigger work loads! I will hopefully, through this, learn to create and design better CSS.&lt;br&gt;
&lt;br&gt;
Anyway, Back on the subject i was going to address, Although i havent been showing much progress on Eternity(Now Being Renamed to Eternity: The Origins), Arena Game, And Ninja Death Fight, I have been continuing them. Eternity: The Origins(E:TO) is almost into its beta testing realm. Of Course it needs the female base clothes/hair, some house revamps, and a few other turfs, The Tutorial and first town are basically mapped. As well as almost all the basic combat, training, base classes/skills, clothes, etc. being coded in full. Arena Game has had Forsaken Productions Features added to it, This will be released at the same time the website is finished, And Eternity's Beta hits. I haven't really don much work on Ninja Death Fight recently, but i haven't lost motivation for the project.&lt;br&gt;
&lt;br&gt;
Although all this is in motion, I have also decided to create an original game called &quot;Chibi Life&quot;. In which youll be able to do basically anything i hope. This includes features like Houses, Familys, Apartments, Jobs, Stores, Play-Owned Stores, Cars, Etc.. Although this game only has most of the basic turfs and the base completed, i plan to have this into a testing stage soon.&lt;br&gt;
&lt;br&gt;
On top of that i have also decided to do a few updates on my DBZ:HU2 server, And i know what your thinking &quot;Hes a ripper&quot;, &quot;Hes Ripping HU2!&quot; Etc, but im not ripping anything. Fact is it will remain on Falacys Hub, With his Sub Systems, Ban Systems, Mute Systems, Etc. the only thing of which ill be doing, is updating from time to time. This is a 24/7 server that has already gathered a semi-small player base hat keeps up day to day. So lets see how that goes?&lt;br&gt;
&lt;br&gt;
Last thing i wanted to say is i might be moving to a new Account soon(Lucifer's Jester isnt the best publishing name), not sure when exactly, or if i will even be moving to this new account. As of now im poor and can't afford another membership. Anyway, ill keep you all posted if that happens.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
That's all, Be Sure to check out Teka Co Mafia hosting! Thanks for reading. =3&lt;br&gt;
&lt;center&gt;-Jester&lt;/center&gt;</description>
        </item>
                <item>
            <title>Regaurding CSS' That Should Be Done.</title>
            <link>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=119641</link>
            <guid>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=119641</guid>
            <pubDate>Sat, 08 Oct 2011 05:48:16 +0000</pubDate>
            
            <comments>http://www.byond.com/members/XxLucifersJesterxX?command=view_comments&amp;post=119641#comments</comments>
            
            <description>I Apologize to the people who were asking me to make CSS's recently, i told most of you that i was going to be doing them today. Sadly Yesterday i fell ill, so i doubt ill be doing them until sunday, or maybe monday when i feel better. Again, i apologize. Im Sorry.&lt;br&gt;
&lt;center&gt;-Jester&lt;/center&gt;</description>
        </item>
                <item>
            <title>New CSS...Again.</title>
            <link>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=119433</link>
            <guid>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=119433</guid>
            <pubDate>Mon, 03 Oct 2011 19:37:37 +0000</pubDate>
            
            <comments>http://www.byond.com/members/XxLucifersJesterxX?command=view_comments&amp;post=119433#comments</comments>
            
            <description>Well, After Making a post on the CSS Guild(Teka... this was days ago, its still waiting for approval... ;o) i decided to make a new CSS, This was the result. Tell me what you think Bellow.&lt;br&gt;
&lt;br&gt;
Also my old CSS, as well as an easy tutorial of how to create a &quot;Supported Games&quot; Box will be appearing in the CSS Guild's &quot;Donated CSS&quot; or my own tab, if i get one that is.&lt;br&gt;
&lt;br&gt;
Anyway, Thanks for reading, As Always be sure to check out the Teka Co Mafia Hosting Service!&lt;br&gt;
&lt;center&gt;-Jester&lt;/center&gt;</description>
        </item>
                <item>
            <title>Clothes/Overlay type thingy?</title>
            <link>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=138886</link>
            <guid>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=138886</guid>
            <pubDate>Sat, 01 Oct 2011 04:44:42 +0000</pubDate>
            
            <comments>http://www.byond.com/members/XxLucifersJesterxX?command=view_comments&amp;post=138886#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
&lt;span class=&quot;dmcomment&quot;&gt;//Login/Logout&lt;/span&gt;&lt;br&gt;mob/&lt;span class=&quot;dmkeyword&quot;&gt;proc&lt;/span&gt;&lt;br&gt;    Save()&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.z==2) &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/savefile/F = &lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Players/&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src.key]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;.sav&amp;quot;&lt;/span&gt;)&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;LastX&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.x   &lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;LastY&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.y&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;LastZ&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.z&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;dir&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.dir&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;name&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.name&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;icon_state&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.icon_state&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Level&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.Level&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Str&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.Str&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Def&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.Def&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Speed&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.Speed&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;MaxHP&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.MaxHP&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;MaxMP&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.MaxMP&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Exp&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.Exp&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Nexp&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.Nexp&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Gold&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.Gold&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;BankedGold&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.BankedGold&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;StrNum&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.StrNum&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;DefNum&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.DefNum&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;SpeedNum&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.SpeedNum&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;NDef&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.NDef&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;NStr&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.NStr&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;NSpeed&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.NSpeed&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;W&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.W&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;H&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.H&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Class&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.Class&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Gender&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.Gender&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Quest&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.Quest&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;QuestMonster&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.QuestMonster&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;QuestKills&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.QuestKills&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;QuestObjectives&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.QuestObjectives&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;contents&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.contents&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Items&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.Items&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;for&lt;/span&gt;(&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/obj/Skills/O &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; SkillList)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(O.Learned==1)&lt;br&gt;                F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[O]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;Learned&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;O.Learned&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;for&lt;/span&gt;(&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/Over  &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; src.overlays)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(Over)    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(Over:name==&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;NameDisplay&amp;quot;&lt;/span&gt;)    src.overlays-=Over&lt;br&gt;        F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Overlays&amp;quot;&lt;/span&gt;]&amp;lt;&amp;lt;src.overlays&lt;br&gt;        src.AddName()&lt;br&gt;        src&amp;lt;&amp;lt;output(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Game Saved&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;InfoBox&amp;quot;&lt;/span&gt;)&lt;br&gt;&lt;br&gt;    Load()&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(fexists(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Players/&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src.key]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;.sav&amp;quot;&lt;/span&gt;))    &lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/savefile/F = &lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Players/&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src.key]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;.sav&amp;quot;&lt;/span&gt;)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/LastX   &lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/LastY&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/LastZ&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;LastX&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;LastX   &lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;LastY&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;LastY&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;LastZ&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;LastZ&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;dir&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.dir&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;name&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.name&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;icon_state&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.icon_state&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Level&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.Level&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Str&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.Str&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Def&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.Def&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Speed&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.Speed&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;MaxHP&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.MaxHP&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;MaxMP&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.MaxMP&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Exp&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.Exp&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Nexp&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.Nexp&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Gold&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.Gold&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;BankedGold&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.BankedGold&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;StrNum&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.StrNum&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;DefNum&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.DefNum&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;SpeedNum&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.SpeedNum&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;NDef&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.NDef&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;NStr&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.NStr&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;NSpeed&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.NSpeed&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;W&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.W&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;H&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.H&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Class&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.Class&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Gender&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.Gender&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Quest&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.Quest&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;QuestMonster&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.QuestMonster&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;QuestKills&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.QuestKills&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;QuestObjectives&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.QuestObjectives&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;contents&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.contents&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Items&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.Items&lt;br&gt;            F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Overlays&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;src.overlays&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;for&lt;/span&gt;(&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/obj/Skills/O &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; SkillList)&lt;br&gt;                F[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[O]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;Learned&amp;quot;&lt;/span&gt;]&amp;gt;&amp;gt;O.Learned&lt;br&gt;            src.HP=src.MaxHP&lt;br&gt;            src.MP=src.MaxMP&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.Gender==&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Male&amp;quot;&lt;/span&gt;)  src.icon=&lt;span class=&quot;dmstring&quot;&gt;'BaseMale.dmi'&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;    src.icon=&lt;span class=&quot;dmstring&quot;&gt;'BaseFemale.dmi'&lt;/span&gt;&lt;br&gt;            src.loc=locate(LastX,LastY,LastZ)&lt;br&gt;            src.AddName()&lt;br&gt;            src&amp;lt;&amp;lt;output(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Game Loaded&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;InfoBox&amp;quot;&lt;/span&gt;)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(LastZ==2)&lt;br&gt;                usr.client.view=5&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                usr.client.view=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src.W]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;x&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src.H]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;br&gt;                usr.HUDBaseProc()&lt;br&gt;                usr.CrystalProc()&lt;br&gt;                usr.HealthBarProc()&lt;br&gt;                usr.ManaBarProc()&lt;br&gt;                usr.ExpBarProc()&lt;br&gt;                usr.IconReflectionProc()&lt;br&gt;                usr.overlays=src.overlays&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; 1&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; 0&lt;br&gt;&lt;br&gt;&lt;span class=&quot;dmcomment&quot;&gt;//Clothes Seller&lt;/span&gt;&lt;br&gt;    mob/NPCs/Clothes_Seller&lt;br&gt;        icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Item Seller&amp;quot;&lt;/span&gt;&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;&lt;br&gt;            Shop()&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; src &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; oview(1)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/list/ItemList=list(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Pants&amp;quot;&lt;/span&gt;=30,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Shoes&amp;quot;&lt;/span&gt;=10,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Shirt&amp;quot;&lt;/span&gt;=20,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Nothing&amp;quot;&lt;/span&gt;=0)   &lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/Item2Buy=input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;What can I get for you today?&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Item Seller&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;as&lt;/span&gt; anything &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; ItemList&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/Price=ItemList[Item2Buy]    &lt;span class=&quot;dmcomment&quot;&gt;//this gets the price based on the list&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/Red=input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;How Much Red Dye?&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;RGB&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;as&lt;/span&gt; num&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/Green=input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;How Much Green Dye?&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;RGB&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;as&lt;/span&gt; num&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/Blue=input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;How Much Blue Dye?&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;RGB&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;as&lt;/span&gt; num&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(Price)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.Gold&amp;lt;Price)&lt;br&gt;                        usr&amp;lt;&amp;lt;output(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You need &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[ItemList[Item2Buy]]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; gold! You only have &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr.Gold]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;InfoBox&amp;quot;&lt;/span&gt;)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                        usr&amp;lt;&amp;lt;output(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You Buy a &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[Item2Buy]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;InfoBox&amp;quot;&lt;/span&gt;)&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/obj/Clothes/NewItem=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;/obj/Clothes/&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[Item2Buy]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;br&gt;                        NewItem=&lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; NewItem&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/icon/I = NewItem.icon&lt;br&gt;                        I += rgb(Red, Green, Blue)&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/Color = rgb(Red, Green, Blue)&lt;br&gt;                        NewItem.icon = I&lt;br&gt;                        NewItem.Color = Color&lt;br&gt;                        usr.contents+=NewItem;usr.Items+=NewItem&lt;br&gt;                        usr.Gold-=Price&lt;br&gt;                        usr&amp;lt;&amp;lt;output(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Item Seller: Come again!&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;InfoBox&amp;quot;&lt;/span&gt;)&lt;br&gt;&lt;span class=&quot;dmcomment&quot;&gt;//Equip/Unequip&lt;/span&gt;&lt;br&gt;obj/Clothes&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/Color&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/BaseSuffix&lt;br&gt;    Shirt&lt;br&gt;        icon=&lt;span class=&quot;dmstring&quot;&gt;'Shirt.dmi'&lt;/span&gt;&lt;br&gt;        suffix = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;A Shirt&amp;quot;&lt;/span&gt;&lt;br&gt;        BaseSuffix = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;A Shirt&amp;quot;&lt;/span&gt;&lt;br&gt;    Pants&lt;br&gt;        icon=&lt;span class=&quot;dmstring&quot;&gt;'Pants.dmi'&lt;/span&gt;&lt;br&gt;        suffix = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Pants&amp;quot;&lt;/span&gt;&lt;br&gt;        BaseSuffix = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Pants&amp;quot;&lt;/span&gt;&lt;br&gt;    Shoes&lt;br&gt;        icon=&lt;span class=&quot;dmstring&quot;&gt;'Shoes.dmi'&lt;/span&gt;&lt;br&gt;        suffix = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Shoes&amp;quot;&lt;/span&gt;&lt;br&gt;        BaseSuffix = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Shoes&amp;quot;&lt;/span&gt;&lt;br&gt;    Click()&lt;br&gt;        src.icon+=Color&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/obj/Over = src.icon&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(suffix != &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Equiped&amp;quot;&lt;/span&gt;)&lt;br&gt;            usr.overlays+=Over&lt;br&gt;            suffix = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Equiped&amp;quot;&lt;/span&gt;&lt;br&gt;            usr&amp;lt;&amp;lt;output(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You put on the &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src.name]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;InfoBox&amp;quot;&lt;/span&gt;)&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;            usr.overlays-=Over&lt;br&gt;            suffix = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src.BaseSuffix]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;br&gt;            usr&amp;lt;&amp;lt;output(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You took off the &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src.name]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;InfoBox&amp;quot;&lt;/span&gt;)
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;As of right now,Once yo equip an item, you can &quot;Unequip it&quot; but the overlay wont come off. On top of that, If you equip something then relog/reboot without taking it off, upon logging in you cannot take it off(The Overlay).&lt;br&gt;
&lt;br&gt;
The First problem stated recently arised as i was trying to fix the second stated, i decided not to screw up further and just ask for help. So any would be nice.&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>Slight Rant About Cubanbling.</title>
            <link>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=119312</link>
            <guid>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=119312</guid>
            <pubDate>Sat, 01 Oct 2011 00:38:50 +0000</pubDate>
            
            <comments>http://www.byond.com/members/XxLucifersJesterxX?command=view_comments&amp;post=119312#comments</comments>
            
            <description>A Slight convo with me and cubanbling, Self proclaimed &quot;God of everything he does&quot;. Not really here to troll or anything, although people who act like this are slightly annoying to me. This is mainly jsut to back up what El Wookie posted a bit back.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
-------------------------&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
9/27/2011 10:50:12 PM [c=0][i][b]Aldous Snow[/b][/i][/c] c Dont you still need that CSS?&lt;br&gt;
&lt;br&gt;
--Hes blocks me for &quot;insulting him&quot; on wookie's Blog(Confirmed by him sending me page stating thats the reason[Today]).--&lt;br&gt;
--Cuban Randomly Unblocks me--&lt;br&gt;
9/30/2011 7:59:49 PM [c=0][i][b]Aldous Snow[/b][/i][/c] c Soo, why have you been ignoring me?&lt;br&gt;
9/30/2011 8:00:23 PM c [c=0][i][b]Aldous Snow[/b][/i][/c] mm?&lt;br&gt;
9/30/2011 8:00:44 PM c [c=0][i][b]Aldous Snow[/b][/i][/c] when have we talked&lt;br&gt;
9/30/2011 8:01:39 PM [c=0][i][b]Aldous Snow[/b][/i][/c] c Commented on your blog about the CSS request, Asked you on here, commented again on your blog, etc...&lt;br&gt;
9/30/2011 8:02:10 PM c [c=0][i][b]Aldous Snow[/b][/i][/c] you didnt askme here&lt;br&gt;
9/30/2011 8:02:37 PM c [c=0][i][b]Aldous Snow[/b][/i][/c] and you really threw me off when you commented on that post wookie posted a while back&lt;br&gt;
9/30/2011 8:04:39 PM [c=0][i][b]Aldous Snow[/b][/i][/c] c c said: lol that explains it alright well take care Aldous Snow said: Dont you still need that CSS?&lt;br&gt;
9/30/2011 8:05:45 PM c [c=0][i][b]Aldous Snow[/b][/i][/c] i didnt get that&lt;br&gt;
9/30/2011 8:06:18 PM c [c=0][i][b]Aldous Snow[/b][/i][/c] c b said lol that explains it alright well take care Joseph myro says Soo, why have you been ignoring me&lt;br&gt;
9/30/2011 8:06:53 PM c [c=0][i][b]Aldous Snow[/b][/i][/c] and plus i just told you&lt;br&gt;
9/30/2011 8:07:25 PM c [c=0][i][b]Aldous Snow[/b][/i][/c] you really threw me off when you commented on that post wookie posted&lt;br&gt;
9/30/2011 8:12:14 PM [c=0][i][b]Aldous Snow[/b][/i][/c] c threw you off? all i said is sometime you overreact on things, everyone does. Wasnt an insult. And if i dont reply quickly its cause my msn freazes alot when i get messages, unsure as of why.&lt;br&gt;
9/30/2011 8:13:31 PM c [c=0][i][b]Aldous Snow[/b][/i][/c] no you said this is how i practically always act. You talked to me once, you have no right ot say anything about me&lt;br&gt;
&lt;br&gt;
--Practically How he always acts Aka Over-reacting which he continues to do--&lt;br&gt;
&lt;br&gt;
9/30/2011 8:15:01 PM [c=0][i][b]Aldous Snow[/b][/i][/c] c Once? your kidding right? Plus your acting that same way right now. Over confident, like your the best at whatever you do, and that your always right. Fact is, your not always right.&lt;br&gt;
9/30/2011 8:17:27 PM c [c=0][i][b]Aldous Snow[/b][/i][/c] lol ok, idk why i bother, and yes once. the conversation is right there and this would be the second time we talk. Whatever then idk whats the point of you trying to talk to me if your gonna do it in a bad tone. Take care&lt;br&gt;
9/30/2011 8:19:01 PM [c=0][i][b]Aldous Snow[/b][/i][/c] c A bad tone? I came asking you if you needed something done, and jsut casue i state a fact that your not going to go anywhere in life by acting the way you do you proceed to what you do best? Overreact?&lt;br&gt;
9/30/2011 8:20:12 PM c [c=0][i][b]Aldous Snow[/b][/i][/c] lol&lt;br&gt;
9/30/2011 8:20:40 PM c [c=0][i][b]Aldous Snow[/b][/i][/c] people like you are so ignorant&lt;br&gt;
9/30/2011 8:21:12 PM c [c=0][i][b]Aldous Snow[/b][/i][/c] take care joseph&lt;br&gt;
9/30/2011 8:21:35 PM c [c=0][i][b]Aldous Snow[/b][/i][/c] dont msg me anymore&lt;br&gt;
9/30/2011 8:24:26 PM [c=0][i][b]Aldous Snow[/b][/i][/c] c No need, youll be going on my block list for saying im so &quot;Ignorant&quot; Cant wait watch u fail at life bro.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
-----------------------&lt;br&gt;
&lt;br&gt;
Thats about it, as you can see, this is mainly how he always acts, even when someone comes to offer -Him- help. Oh and to add on to &quot;This is the second time we have talked&quot; its about the 15th, just so you all know.&lt;br&gt;
&lt;br&gt;
That is all, Remember to check Out The Teka Co Mafia Hosting Service, Click the billboard on the left!&lt;br&gt;
&lt;center&gt;-Jester&lt;/center&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>2 CSS down, 3 to go.</title>
            <link>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=119255</link>
            <guid>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=119255</guid>
            <pubDate>Fri, 30 Sep 2011 01:54:18 +0000</pubDate>
            
            <comments>http://www.byond.com/members/XxLucifersJesterxX?command=view_comments&amp;post=119255#comments</comments>
            
            <description>Well Recently i started Picking up on CSS, Thanks to teka. So to releave(i know i spelled that wrong) his work load, ive decided to start making CSS for people. So Far ive done 2 out of the 5 ive seen ask/said they needed one.&lt;br&gt;
&lt;br&gt;
List:&lt;br&gt;
&lt;s&gt;TheSilencedOne&lt;br&gt;
Lugia319&lt;/s&gt;&lt;br&gt;
Slic3y&lt;br&gt;
Cubanbling&lt;br&gt;
Sasuke36910&lt;br&gt;
&lt;br&gt;
Thats all, Thanks for reading, Remember to check out Teka Co Mafia Hosting! Oh yeah, And Branks is back!&lt;br&gt;
&lt;center&gt;-Jester&lt;/center&gt;</description>
        </item>
                <item>
            <title>No Topic</title>
            <link>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=138890</link>
            <guid>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=138890</guid>
            <pubDate>Tue, 27 Sep 2011 17:58:41 +0000</pubDate>
            
            <comments>http://www.byond.com/members/XxLucifersJesterxX?command=view_comments&amp;post=138890#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
&lt;span class=&quot;dmcomment&quot;&gt;//pick color&lt;/span&gt;&lt;br&gt;FavoriteColorButton&lt;br&gt;            Click()&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;What is your Favorite color?&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Color Selections&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Red&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Green&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Blue&amp;quot;&lt;/span&gt;))&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Red&amp;quot;&lt;/span&gt;)   usr.FavColor = rgb(#FF0000)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Green&amp;quot;&lt;/span&gt;) usr.FavColor = rgb(#00FF00)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Blue&amp;quot;&lt;/span&gt;)  usr.FavColor = rgb(#0000FF)&lt;br&gt;&lt;br&gt;&lt;span class=&quot;dmcomment&quot;&gt;//apply and add color&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/Shirt = &lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; /obj/Items/Shirt&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/icon/i = Shirt.icon&lt;br&gt;                i += usr.FavColor&lt;br&gt;                Shirt.icon = i&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/Pants = &lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; /obj/Items/Pants&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/icon/i = Pants.icon&lt;br&gt;                i += usr.FavColor&lt;br&gt;                Pants.icon = i&lt;br&gt;                usr.contents+=&lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; Shirt;usr.Items+=&lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; Shirt&lt;br&gt;                usr.contents+=&lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; Pants;usr.Items+=&lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; Pants&lt;br&gt;&lt;br&gt;&lt;span class=&quot;dmcomment&quot;&gt;//Equip/Unequip&lt;/span&gt;&lt;br&gt;    Shirt&lt;br&gt;        icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Shirt&amp;quot;&lt;/span&gt;&lt;br&gt;        suffix = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;A Shirt&amp;quot;&lt;/span&gt;&lt;br&gt;        Click()&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(suffix != &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Equiped&amp;quot;&lt;/span&gt;)&lt;br&gt;                usr.overlays+=&lt;span class=&quot;dmstring&quot;&gt;'Shirt.dmi'&lt;/span&gt;&lt;br&gt;                suffix = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Equiped&amp;quot;&lt;/span&gt;&lt;br&gt;                usr&amp;lt;&amp;lt;output(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You put on the Shirt!&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;InfoBox&amp;quot;&lt;/span&gt;)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                usr.overlays-=&lt;span class=&quot;dmstring&quot;&gt;'Shirt.dmi'&lt;/span&gt;&lt;br&gt;                suffix = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;A Shirt&amp;quot;&lt;/span&gt;&lt;br&gt;                usr&amp;lt;&amp;lt;output(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You took off the Shirt!&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;InfoBox&amp;quot;&lt;/span&gt;)
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;For some reason when i use this method to Add/Create the colored item i need it decides to error with a result of no item, Create an item that doesnt give the right color, or resets the color upon an equip back to the base color. How would i fix this? Im trying to allow the player to pick his/her favorite color, then upon creating a character have the pants/shirt that you get for free become that color and stay that color regaurdless of unequiping/requiping.&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>CSS?</title>
            <link>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=119154</link>
            <guid>http://www.byond.com/members/XxLucifersJesterxX?command=view_post&amp;post=119154</guid>
            <pubDate>Tue, 27 Sep 2011 16:59:27 +0000</pubDate>
            
            <comments>http://www.byond.com/members/XxLucifersJesterxX?command=view_comments&amp;post=119154#comments</comments>
            
            <description>Well seeing as no one decided to help with the Eternity Female base, its on hold for a bit again as far as the beta goes anyhow.&lt;br&gt;
&lt;br&gt;
In the meantime ive been trying my hand at CSS and believe ive gotten rather okay at it. If anyone needs a CSS done, comment bellow and ill do my best. Im not promising anything outstanding like teka's or GreatFisher's CSS, but ill still attempt something.&lt;br&gt;
&lt;br&gt;
Thats all, Be sure to check out Teka Co Mafia Hosting!&lt;br&gt;
&lt;center&gt;-Jester&lt;/center&gt;</description>
        </item>
            
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