Xxzeyroxx

Joined: Jun 2 2011

Posts Posts and comments
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My opinion: (1) Exploration should be the driving force for an open-world game; to change environments at will and to …
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It should be pretty easy to create a dynamic ship map; just create "placeholder" turfs to origionally represent walls …
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I am creating a turn based strategy wargame similar to advance wars and am unable to figure out how to create temporary …
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