When I have my graphics hardware thingie unchecked(under Preferences in Options&Messages) it looks crisp, when I zoom in to a 64x64 view, however, when I add multiple animations to the screen, it seems to blur when the animation is just about done for a split second.

Perhaps I could change the map-view size to not blur every few seconds at the exact moment to make it not blur? And if so, what would I change the size to?

IT only blurs when three different animations are on the screen. So if a bunch of mobs/objs have the same icon, it will not blur. But if three or more have different icons, it blurs.