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        <title>Young_D_Rell's site</title>
        <link>http://www.byond.com/members/YoungDRell</link>
        <description></description>
        <lastBuildDate>Sat, 11 Feb 2012 03:59:48 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>Judge!</title>
            <link>http://www.byond.com/members/YoungDRell?command=view_post&amp;post=97742</link>
            <guid>http://www.byond.com/members/YoungDRell?command=view_post&amp;post=97742</guid>
            <pubDate>Wed, 30 Jun 2010 00:54:22 +0000</pubDate>
            
            <comments>http://www.byond.com/members/YoungDRell?command=view_comments&amp;post=97742#comments</comments>
            
            <description>Who likes my Killer bee icon?!?!&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
new sig I guees--&lt;br&gt;
&lt;img width=&quot;150&quot; height=&quot;150&quot; src=&quot;http://www.byond.com/members/YoungDRell/files/avatar%20copy.png&quot;&gt;&lt;br&gt;</description>
        </item>
                <item>
            <title>South Base WIP</title>
            <link>http://www.byond.com/members/YoungDRell?command=view_post&amp;post=258823</link>
            <guid>http://www.byond.com/members/YoungDRell?command=view_post&amp;post=258823</guid>
            <pubDate>Tue, 29 Jun 2010 04:46:31 +0000</pubDate>
            
            <comments>http://www.byond.com/members/YoungDRell?command=view_comments&amp;post=258823#comments</comments>
            
            <description>C&amp;C needed&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://i211.photobucket.com/albums/bb124/young_D_Rell/base.png&quot;&gt;http://i211.photobucket.com/albums/bb124/young_D_Rell/ base.png&lt;/a&gt;</description>
        </item>
                <item>
            <title>Lol Im a one state wonder!</title>
            <link>http://www.byond.com/members/YoungDRell?command=view_post&amp;post=258787</link>
            <guid>http://www.byond.com/members/YoungDRell?command=view_post&amp;post=258787</guid>
            <pubDate>Sat, 22 May 2010 01:52:42 +0000</pubDate>
            
            <comments>http://www.byond.com/members/YoungDRell?command=view_comments&amp;post=258787#comments</comments>
            
            <description>I made these three icons...only the South State though LOL&lt;br&gt;
&lt;br&gt;
C&amp;C please..&lt;br&gt;
&lt;br&gt;
&lt;img width=&quot;100&quot; height=&quot;100&quot; src=&quot;http://www.byond.com/members/YoungDRell/files/2010%2D05/YoungDRell%2D0001/base1.bmp&quot;&gt;&lt;br&gt;
&lt;br&gt;
ALSO!!,Here is a icon I &quot;was&quot; working on a few days ago...I don't know what to do to it..Please Help!&lt;br&gt;
&lt;br&gt;
&lt;img width=&quot;100&quot; height=&quot;100&quot; src=&quot;http://www.byond.com/members/YoungDRell/files/2010%2D05/YoungDRell%2D0001/aircraft.bmp&quot;&gt;</description>
        </item>
                <item>
            <title>I need help with the Movement</title>
            <link>http://www.byond.com/members/YoungDRell?command=view_post&amp;post=258775</link>
            <guid>http://www.byond.com/members/YoungDRell?command=view_post&amp;post=258775</guid>
            <pubDate>Mon, 17 May 2010 02:44:25 +0000</pubDate>
            
            <comments>http://www.byond.com/members/YoungDRell?command=view_comments&amp;post=258775#comments</comments>
            
            <description>I made a base icon recently and I think its spactacular..&lt;br&gt;
One problem.&lt;br&gt;
It only has 1 state!!&lt;br&gt;
-&amp;gt;&lt;img width=&quot;100&quot; height=&quot;100&quot; src=&quot;http://www.byond.com/members/YoungDRell/files/2010%2D05/YoungDRell%2D0001/base1.bmp&quot;&gt;&lt;br&gt;
&lt;br&gt;
But now I dont know how to make it walk!!&lt;br&gt;
&lt;br&gt;
Please help....C&amp;C on the base though :-]!!</description>
        </item>
                <item>
            <title>Have I improved?</title>
            <link>http://www.byond.com/members/YoungDRell?command=view_post&amp;post=95459</link>
            <guid>http://www.byond.com/members/YoungDRell?command=view_post&amp;post=95459</guid>
            <pubDate>Fri, 14 May 2010 16:37:12 +0000</pubDate>
            
            <comments>http://www.byond.com/members/YoungDRell?command=view_comments&amp;post=95459#comments</comments>
            
            <description>I know you've seen my recent posts of icons I made.Yeah,They were crappy but I think im getting better take a look....&lt;br&gt;
&lt;br&gt;
C&amp;C neccassary!!!&lt;br&gt;
&lt;br&gt;
Yesterday-&lt;img width=&quot;100&quot; height=&quot;100&quot; src=&quot;http://www.byond.com/members/YoungDRell/files/2010%2D05/YoungDRell%2D0001/base1.bmp&quot;&gt;&lt;br&gt;</description>
        </item>
                <item>
            <title>PixelWork</title>
            <link>http://www.byond.com/members/YoungDRell?command=view_post&amp;post=258732</link>
            <guid>http://www.byond.com/members/YoungDRell?command=view_post&amp;post=258732</guid>
            <pubDate>Sat, 27 Mar 2010 12:40:01 +0000</pubDate>
            
            <comments>http://www.byond.com/members/YoungDRell?command=view_comments&amp;post=258732#comments</comments>
            
            <description>Im a new Pixel artist and I need some of the better Artists to crit some of my work so here it is.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
Base-&lt;br&gt;
&lt;img width=&quot;60&quot; height=&quot;60&quot; src=&quot;http://www.byond.com/members/YoungDRell/files/2010%2D03/YoungDRell%2D0002/baseproj2.png&quot;&gt;&lt;br&gt;
&lt;br&gt;
Running State-&lt;br&gt;
&lt;img width=&quot;240&quot; height=&quot;60&quot; src=&quot;http://www.byond.com/members/YoungDRell/files/2010%2D03/YoungDRell%2D0002/runstrp.png&quot;&gt;&lt;br&gt;
&lt;br&gt;
Dummy-&lt;br&gt;
&lt;img width=&quot;60&quot; height=&quot;60&quot; src=&quot;http://www.byond.com/members/YoungDRell/files/2010%2D03/YoungDRell%2D0002/baseproj1.png&quot;&gt;&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
Take if you want...&lt;br&gt;
&lt;br&gt;
Credit,C&amp;C&lt;br&gt;
&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>runtime error: Cannot read 0.strength</title>
            <link>http://www.byond.com/members/YoungDRell?command=view_post&amp;post=264492</link>
            <guid>http://www.byond.com/members/YoungDRell?command=view_post&amp;post=264492</guid>
            <pubDate>Fri, 31 Jul 2009 12:10:46 +0000</pubDate>
            
            <comments>http://www.byond.com/members/YoungDRell?command=view_comments&amp;post=264492#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
mob&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;&lt;br&gt;        Spirit_Gun() &lt;span class=&quot;dmcomment&quot;&gt;// Verb used for firing the beam&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; category = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Techniques&amp;quot;&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; name = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Spirit Gun&amp;quot;&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.strength &amp;lt;= 5)&lt;br&gt;                usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You dont have enough power!&amp;quot;&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt; &lt;span class=&quot;dmcomment&quot;&gt;// If the firing var isn't 1...&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.strength &amp;gt;= 6)&lt;br&gt;                    usr.strength -= 1&lt;br&gt;                    usr.hp -= 2&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.hp&amp;lt;=0)&lt;br&gt;                        usr.death_check(usr)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.strength&amp;lt;=0)&lt;br&gt;                        usr.strength = 0&lt;br&gt;                    usr.firing = 1&lt;br&gt;                    usr.icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;spiritgun&amp;quot;&lt;/span&gt;&lt;br&gt;                    sleep(10)&lt;br&gt;                    usr.icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;quot;&lt;/span&gt;&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/obj/spiritgun/K = &lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; /obj/spiritgun&lt;br&gt;                    K.loc = usr.loc&lt;br&gt;                    K.dir = usr.dir&lt;br&gt;                    usr.level_up()&lt;br&gt;                    K.name=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;br&gt;                    walk(K,usr.dir)&lt;br&gt;                    sleep(600)&lt;br&gt;                    usr.firing = 0&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(K)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt; (target == null)&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(K)&lt;br&gt;                    usr.random = rand(1,6)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(random == 5||random==1)&lt;br&gt;                        usr.exp += rand(1,10)&lt;br&gt;                        usr.level_up()&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                    usr.random = rand (1,4)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.random == 1||usr.random == 4)&lt;br&gt;                        usr.strength -= 1&lt;br&gt;                        usr.hp -= 2&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.hp&amp;lt;=0)&lt;br&gt;                            usr.death_check(usr)&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.strength&amp;lt;=0)&lt;br&gt;                            usr.strength=0&lt;br&gt;                        usr.firing = 1 &lt;br&gt;                        usr.icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;spiritgun&amp;quot;&lt;/span&gt;&lt;br&gt;                        sleep(10)&lt;br&gt;                        usr.icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmcomment&quot;&gt;// Sets the firing var to 1, so he cant fire another beam // Disables the mob's movement&lt;/span&gt;&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/obj/spiritgun/K = &lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; /obj/spiritgun&lt;br&gt;                        K.loc = usr.loc&lt;br&gt;                        usr.level_up()&lt;br&gt;                        K.dir = usr.dir&lt;br&gt;                        src.name=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;br&gt;                        src.Gowner=usr&lt;br&gt;                        walk(K,usr.dir)&lt;br&gt;                        sleep(600)&lt;br&gt;                        usr.firing = 0&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(K)&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt; (target == null)&lt;br&gt;                            &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(K)&lt;br&gt;                        usr.random = rand(1,6)&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(random == 5||random==1)&lt;br&gt;                            usr.exp += rand(1,10)&lt;br&gt;                            usr.level_up()&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                            &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                        usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You failed to use Spirit Gun.&amp;quot;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;obj&lt;br&gt;    spiritgun&lt;br&gt;        icon = &lt;span class=&quot;dmstring&quot;&gt;'spirit gun.dmi'&lt;/span&gt;&lt;br&gt;        icon_state = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;quot;&lt;/span&gt;&lt;br&gt;        density = 1&lt;br&gt;        Bump(A)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(ismob(A))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/mob/M = A&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(M.Kaiten||M.sphere)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/damage = round(usr.strength*2)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(damage &amp;gt;= 1)&lt;br&gt;                    M.hp -= damage&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/mob/O= usr.Gowner&lt;br&gt;                    view(M) &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[M]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; was hit by Spirit Gun for &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[damage]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; damage!!&amp;quot;&lt;/span&gt;&lt;br&gt;                    Blood(M.x,M.y,M.z)&lt;br&gt;                    M.death_check(O)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(src)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(istype(A,/turf/))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/turf/T = A&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(T.density)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(src)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(istype(A,/obj/))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(src)
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
i keep getting this problem no matter wut i do to fix it.&lt;br&gt;
the porblem is:&lt;br&gt;
&lt;br&gt;
The gfhxfghgfh (/obj/spiritgun): Bump(the gfhxfghgfh (/mob/charactermenu))&lt;br&gt;
runtime error: Cannot read 0.strength&lt;br&gt;
proc name: Bump (/obj/spiritgun/Bump)&lt;br&gt;
usr: 0&lt;br&gt;
src: The gfhxfghgfh (/obj/spiritgun)&lt;br&gt;
call stack:&lt;br&gt;
.............................................................&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
its suppose to shoot out the spirit gun. it works fine until the bump and then i get the runtime error. can someone plz help me.</description>
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