ID:155240
 
Alright, I got some help from Lige with this very situation the other day, but it seems I'm still doing it wrong.

I'm trying to show a preview of the player's character in a label.

mob/verb/newchar()
winset(src,"map_child", "left=char_creation")
var
icon/base_one=icon('tempbase.dmi',"",SOUTH,1,1)//stickfigure
base_one_preview=fcopy_rsc(base_one)
winset(src,null,"char_creation.base_label.image=\ref[base_one_preview]")


It doesn't update the label or show the sprite's preview. I'm a serious interface noob. Any advice?
I think your final winset is funky.

winset(src,"char_creation.base_label","image = [base_one_preview]")

I made the assumption that char_creation was the window ID and that base_label was the label you wanted to output to.
In response to Lugia319 (#1)
Thanks but still nothing...
winset(src,"id","image=\ref['image.png']"


I use this and it works just fine.
In response to MDC (#3)
Hey, thanks
In response to Yusuke13 (#4)
No problem :)