single player rpg in Design Philosophy
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We've all played them throughout our youths and some still do. I personally enjoy them.
I'm just curious to the idea I had (while working on my own little single player rpg) as to whether or not this sounds fair & doable:
The game's demo would be free to play. Aftter you reached a certain point, you'd have to pay for the subscription to finish the game. I was thinkiing of between $3-5 for a lifetime sub that would carry over for all expansions, updates and patches.
What do you think?
Would you pay?
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I hope others would agree with me, because I'm developing a single-player game with the same model. ;)