Wood: Click logs when you have three or more in your inventory.
Stone: Push dirt into a furnace OR click rocks when you have three or more in your inventory.
Furnace: Push wood into stone.
NOTE: Generates light.
Metal: Push stone into a furnace.
Grass: Generates over empty tiles.
Glass: Push sand into a furnace.
Bricks: Push mud into a furnace.
Mud: Push dirt into water.
Door: Combine a wood plank with wood block.
NOTE: Not dense! Opens automatically. Monster's can't enter, though!
Table: Combine a wood plank with a log.
Campfire: Combine a wood block with a torch.
NOTE: Really great light source!
Tiki torch: Combine a torch with a log.
NOTE: Emits light, too!
Flowers: Generated over grass tiles.
NOTE: Can be equipped as armor.
Meat: Kill a werebunny.
Wreath: Combine a flower with a log.
Fence: Combine a wood block with a log.
Bear trap: Combine a wood block with a metal block.
NOTE: Only kills five monsters before it goes kaput!
Anvil: Push a stone block into a metal block.
Cotton: Click on rabbit pelts when there are three or more in your inventory.
Sign: Combine a log with a board.
NOTE: You can write a message on a sign you've placed!
Bed: Combine a cotton block with a wood block.
NOTE: Bump into it to set your respawn!
Magic furnace: Combine 10 darkgems.
Gold: Push a stone block into a magic furnace.
NOTE: Emits a small amount of light!
Stained glass: Push glass into a magic furnace.
Zen stone: Push sand into a magic furnace.
NOTE: Increases mana regeneration by 5 when standing near it!
Healing block: Push a health block into a magic furnace.
NOTE: Bump into it to heal yourself!
Bunny on a stick: Combine a rabbit pelt with a log.
Pipe: Combine a metal bar with a log.
NOTE: Carries power from the steam engine to other contraptions.
Steam engine: Combine lava with a metal block.
NOTE: Generates power!
Fan: Combine a pipe with a metal block.
NOTE: Pushes all blocks in front of it.
Conveyor belt: Combine a pipe with a wood block.
NOTE: Slowly carries blocks and players standing on it.
Lava: Push mud into a magic furnace.
NOTE: Emits a small amount of light and kills monsters that enter it. Perfect for a moat! Use a fan to push it into a water tile, and a stone will be created on top of the water.
Sponge: Push wet sand into water.
NOTE: Pushing this block by water sucks it up!
Magic portal: Push a magic stat block into a magic furnace.
NOTE: Bump into this block to be teleported to a random magic portal you have already placed on the map.
TNT: Combine a sand block with a ruby.
NOTE: Place a torch on this to make it explode. Explodes when fired out of a cannon.
Cannon: Combine a steam furnace with a metal block.
NOTE: Push a block into it to load the cannon and push another block in it while it is loaded to fire the block. Turns grass into stone. Stone blocks that fire out of this that hit other stone blocks break open.
Weedthorn: Combine seeds with a flower.
NOTE:Turns the tile it's on into grass. Raises the tile it exits when it moves.
Button: Combine a pipe with a rock.
NOTE:Activates pipes it's connected to for a short amount of time, then shuts off when clicked.
Lever: Combine a pipe with a metal bar.
NOTE:Toggles power in a row of pipes when you click on it.
Pressure Plate: Combine a pipe with a stone block.
NOTE:Activates pipes it's connected to when stepped on.
Timer: Combine a pipe with a torch.
NOTE:Delays amount of time between ticks for mechanisms it's adjacent to. Click on it to toggle the delay between one, two, and three.
Drill: Combine a pipe with a hammer.
NOTE: Lowers blocks it bumps into.
Aqualily: Push a weedthorn into water.
NOTE: Turns the tile it exits into water.
Electrolight: Combine a pipe with a tiki torch.
NOTE: Emits light when powered.
Carry plate: Combine a pipe with a pressure plate.
NOTE: When this block moves, any mobs standing on the plate will move with it!
Power detector: Combine a pipe with a gold block.
NOTE: When powered, it is raised. Otherwise, it is flat and non-dense
Sponge Drill: Combine a drill with a sponge.
NOTE: Similar to the drill, but soaks up water it runs into.
Monster Spawner: Only appear in temples.
NOTE: Creates ghosts around itself. Can only be destroyed with a golden hammer.
Metal Fence: Combine a metal block with a metal bar.
Stone brick wall: Combine a mud block with a stone block.
Jukeblock: Combine a darkgem with a wood block.
NOTE: Plays music if clicked on with a record equipped.
Ectoblock: Click on ectoplasm while there are 4 or more in your inventory.
NOTE: When pushed over farm, mud, or snow, turns the tile into "ectofarm". Ectofarms grow ectotrees that drop ectoplasm and wood. This is a direct way of farming wood! Ectofarms revert to snow after their crop has grown, so this is also a good way to get snow.
Health: Survive a day, or combine 10 rubies
NOTE: Increases the max health of the player who dropped it by 10 until it is destroyed or the player dies!
Mana: Combine 10 saphires
NOTE: Increases the max magic power of the player who dropped it by 10 until it is destroyed or the player dies!
Stamina: Combine 10 emeralds
NOTE: Increases the max stamina of the player who dropped it by 10 until it is destroyed or the player dies!
Axe: Combine a stone block with a log.
NOTE: Destroys trees! Everyone spawns with one.
Pickaxe: Combine a metal block with a log
NOTE: Destroys rocks!
Hammer: Combine a rock with a log.
NOTE: Lifts up,flattens, or destroys blocks! Perfect for building.
Sword: Combine a metal block with a stone block.
NOTE: Kills monsters!
Logs: Destroy trees with an axe.
Seeds: Randomly dropped when trees are destroyed.
NOTE: Drag to a hotslot to equip it and click to plant it on mud or dirt!
Rabbit pelt: Randomly dropped from dead rabbits.
Magic wand: Combine a darkgem with a log.
NOTE: Costs 5 mp to cast. Long-range killing! Shoots balls of magic.
Fruit: Break open a fully grown crop.
NOTE: Restores 5 stamina.
Rock: Break open a stone block with a pickaxe.
Wood plank: Combine logs with wood blocks.
Metal bar: Push a metal block into an anvil.
Bucket: Combine a metal bar with a metal block.
NOTE: Click to fill with water, and click to empty water somewhere else!
Torch: Combine a wood plank with a stone block.
NOTE: Emits light when equipped! Click on blocks to place it on them.
Meat: Kill a bunny, zombie, or werebunny.
NOTE: Restores 2 health when raw.
Cooked meat: Click on meat when standing in front of a furnace.
NOTE: Restores 10 health.
Magic meat: Cook meat in a magic furnace.
NOTE: Restores 10 magic.
Cooked werebunny meat: Push a meat block into a furnace.
NOTE: Restores 20 stamina.
Life wand: Combine an emerald with a log.
NOTE: Turns tiles you click on into dirt at the cost of 0.5 MP.
Orb of Sealing: Combine a saphire with a door.
NOTE: Seals blocks so that other users can not edit them. Locks doors so that they require a password to open.
Metal armor: Push metal into a furnace.
NOTE: Increases max HP by 20.
Gold armor: Push gold into a magic furnace.
NOTE: Increases max HP by 30.
Fur armor: Push cotton into an anvil.
NOTE: Increases max stamina by 30.
String: Kill a gallbeast.
Bow: Combine string with a log.
NOTE: Shoots arrows, and can kill monsters.
Arrow: Combine a rock with a board.(Makes 5)
Orb of bonding: Combine an emerald with a rock.
NOTE: Click on blocks to bond them. Bonded blocks will move in sync with each other. Click on the orb while it is in your items to set the channel at which objects are synced(By default, this is your key)
Cactus seeds: Destroy a cactus with an axe.
NOTE: Plant in sand to regrow cactus.
Sandfruit: Destroy a cactus with an axe.
NOTE: Restores 7 stamina and 2 magic points.
Ectoplasm armor: Push an ectoblock into an anvil.
NOTE: Doubles movement speed.
Ectoplasm: Kill ghosts or farm Ectotrees.
NOTE: Used in a variety of crafting recipes, click on it to create Ectoblocks.
Record: Combine a darkgem with a rock.
NOTE: Click on it while it is in your inventory to set the music file it plays. Click on a jukeblock when it is equipped to play the music file.
Saddle: Combine a rabbit pelt with a string.
NOTE: Click on a tame cow while it is equipped to saddle the cow.
Orb of Light: Combine ectoplasm with a rock.
NOTE: Click on blocks while it is equipped to toggle whether they contain light sources or not.
Milk bucket: Click on a cow with a bucket equipped.
NOTE: Click on anything while the bucket is equipped to drink the milk, which restores instant health points(But takes up an inventory slot to be eatable!)
Rabbit: Passive, spawns at day, drops meat and fur, capable of being bred via seeds. Attracted to pumpkins and players holding seeds.
Cow: Passive, spawns at day, drops meat and fur, can be saddled and rideable, when riding, the user can click on the ground to shoot ectomilk blasts as long as there is at least 1 ectoplasm in the user's inventory, increases speed when riding, breedable with seeds. Attracted to pumpkins and players holding seeds.
Zombie: Aggressive, spawns at night, drops meat
Wererabbit: Aggressive, spawns at night, slow but can push blocks. Set traps!
Gallbeast: Aggressive, spawns at night, slow and drops string when killed.
Ghost: Aggressive, spawns only near temple spawners, similar to the zombie but drops ectoplasm when killed.
The tall man: If you stay in the dark for too long, he gets you... Can be driven away by entering a light source. Is he real? Is he watching.. right now??