I don't know if i posted this in the correct section but im wondering if there are solutions on the way or ones set in motion for BYOND to handle games with larger resources so it doesn't bog down the server too much.
any help on the matter would be greatly appreciated
ps-Im just curious as to how much exactly BYOND is able to handle

Are you talking about the initial transfer of graphic and sound data from the server to the client, which might take up a good deal of your server's bandwidth, or are you trying to refer to BYOND's processing of your commands?