| we always say we want serious developers, when we aren't actually trying to facilitate them at all.
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9 |
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| That's not the attitude you want to have if you're posting for feedback.
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29 |
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| I find that if you dont enjoy playing tactically yourself you wont be seeing much of a change, like me for example i …
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17 |
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| The colors are really making it hard to interpret depth, I even see a visual illusion being created because the frontal …
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21 |
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| Pixel art is digital art technically speaking. and clashing is a matter of taste in my opinion, lots of pixelated games …
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29 |
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| Pretty sure he explained why it was number 1 in his opinion. also thread's titled: "My Favorite Byond games"
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13 |
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| Pretty much exactly the same way path finding is handled in SA, pretty sure this was used as reference. Awesome find!
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12 |
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| Subs will be compensated accordingly for lost days.
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201 |
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| Dariuc, what graphics program do you know that takes a 10 seconds to render a 128x128 canvas? i never use dmi for my …
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28 |
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| if you want a more pencily look try this set up. http://puu.sh/2BTid set min size to 0% so you can fully utilize the …
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43 |
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| V0.22 added creation of parties, more bug fixes. added 3 fire skills that are purchasable. Weapon traits; Using a …
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22 |
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9 |
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| Having the game in a stable state is the best customer service you're going to get. not posts to keep you guys in the …
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130 |
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3 |
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| the tablet is used like a mouse.
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14 |
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| I prefer the earthy colors of the last one best
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40 |
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| Alright, I'll trying to get some more concrete evidence on the matter.
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18 |
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| yeah we're not 100% sure how it performs at this point since the most recent play test consisted of less than five …
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26 |
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| For one. the animator and artist hangs around pixel joint. knowing pixel joint none of his artwork would be featured …
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34 |
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| yeah thanks guys the anatomy is wonky because this was me using a tablet for the first time ever and i was too excited …
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14 |
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35 |
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240 |
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| torso is waay too long and arms are too short.
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36 |
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| Possibly, and it sounds like a good idea to improve the number of gear we have in game,which is a not only a huge help …
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21 |
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| heh, well I'm just trying new things.
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48 |
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| Well folks, the mapping was done by Chris for testing purposes, As you can see he used the wrong tile set here. I mean …
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12 |
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21 |
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| I may be able to offer services if you're okay with wire transfers(I cannot use paypal apparently)
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20 |
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| http://www.idrawdigital.com/ wp-content/uploads/2009/01/ prop_male.gif
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44 |
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| hey i post! just have worked on anything worthwhile in a couple months. I've gotten over that whole creating hype phase.
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41 |
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| A friend of mine wishes me to post this in his honor because he's afraid of the trolls so here. have at it.
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11 |
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| Looking a lot better, the background for the last card just makes it so much better. Although I still cant help feel …
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51 |
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| Cat in the background: "Look at this nigga smh..." Seriously though, this looks pretty neat the helmet is looking the …
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5 |
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| Graphics gale. I find the interface alot less confusing compared to other software(looking at that Photoshop!). It …
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11 |
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| http://www.gimbalgame.com/ ^^ fun new indie game.
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38 |
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18 |
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| I'm still trying to get spirit age off the ground. so i guess that's a goal I'm working towards.
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70 |
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| Will try my best to have something "good" by the deadline.
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343 |
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| ImmeasurableHate wrote: > So wait your quitting because of Chris in activeness or am I missing something? im not …
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42 |
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| And here I thought he actually did his own work...
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47 |
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| Ran into some issues with isometrics having me to redo all the tiles we had,small setback but we're back on track :)
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6 |
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| By Zane444 and Magnum2k. Entry for GIAW
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0 |
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| http://i.imgur.com/U8ZBL.png made an edit fixing your inconsistent light source. not sure my anatomy is 100% accurate …
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10 |
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| looks like 3D with a fixed camera angle. creating each perspective change for every object in the game is...unpractical
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25 |
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| technology doesn't only relate to "robots" secondly there are no classes in spirit age. you'd build unique characters …
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2 |
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6 |
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26 |
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| running during combat is intentional as we thought walking around when you're in battle can be even more annoying. the …
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Nov 2 2012, 6:49 pm