ID:212010
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I want an object to act as a wall and knock back anyone that gets to close to it. Unfortunately when i use view() or oview() it refers those to the mob that created the obj. Is there a way to define them to the obj? Or is there another way of defining their range?
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Jan 28 2012, 12:47 am
Best response
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Learn to use F1 in Dream Maker. It clearly says view(Dist=5,Center=usr).
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